I'm not asking to pay more I'm saying to add more continet to the game and that I'm willing to pay for it.I'd prefer it free but if they charge for it I will happily pay for it
I heard of some game that was already established and added a $.99 InAppPurchase flame thrower and 200k people bought it. Should we do that?
It's universal so I had to buy it. I have to say this is a pretty damned impressive twin-stick shooter with plenty of adventure elements and a decent storyline. Great graphics, plays really well on the iPad (gonna have to install on my iPhone for some more mobile fin), great sound (though the dynamic battle music cuts out abruptly when you finish a fight), and overall a really nice feel to the game. Good-sized levels and lots of adventure to be had. Probably one of my favourite overhead shooters right now, and $2 is a steal.
I prefer it free but if you guys are going to charge for it you should also throw in a extra level or something. Because 99 cents for just a flamethrower is sorta a rip off just add a flamethrower and some extra levels if you guys are going to charge for it.
I say there be an easier way to navigate the levels. It's kind of a pain to me just randomly walking around a map that looks the same everywhere u go. maybe slight waypoints or show at some points a way to realize where we are also as far as IAP, I dont care for or against them but i say give them a try, but it would have to be something that would even interest someone who dosnt have as much time to play. like IAP for multiplayer, or for weapons and charcters etc...
The lag seems to be caused mostly by light animations (flickering lights, fans, gun flashes, etc). If there was an option to turn these off, then I'm sure that the lag would be significantly reduced. Also, for those of you with jailbroken devices, an easy way to minimize lag for now is to put your device in safe mode before playing.
Just finished Level 5 Nexus on Hard. Didn't die once. OMG! Those that haven't gotten there yet (on hard), you're in for some sick fraggin! And the new bot you have to face is really cool! I'm afraid to go on to the next level. I'm starting to realize that the devs are cutting themselves short offering this game for $3, nvm the $2 sale. Let me also add that this game is really good on battery life for what it cranks out! I freakin love this game!
Sorry guys, but when i bought this app i hope that is REALLY UNIVERSAL. But it looks like iPhone app in 2X mode - really!!! Pixels, angular lines and most of all - FPS is not fast. Sometimes while explosions the picture is too slow! Need patch! My personal opinion - developers hurry up and just stretched the game from iPhone!!!
I really don't see that. There's a limit to how many polygons a game with so much going on can have, but imo it looks and plays great on the ipad. There's a some slowdowns once in a while when something explodes, but nothing that detracts from my enjoyment of the game. Also, the devs are working to minimize this in upcoming updates, so that's cool.
Bytebrain - tonight i`ll try to upload screenshots from iPad and show them. Maybe only i have troubles with graphics.
Maybe it's just a matter of different expectations.. Here's some screens from my iPad. I wasn't quick enough to catch any explosions though.
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Downloaded, Played and.... Well what can I say, It is not smooth (iPad/iPhone4) it runs like crap actually I died a few times only because something in the background explodes and the frame rate drops... Dev's we all know that it is hard to code a fast, content rich game (even if this don't has so much different textures etc...) But please try to make this run better/smother...
This game has the delicious special sauce. Story presentation sucks though. Still, it has a campaign. Yea. Word. It came from a small dev team, to their credit. Still sucks to die from a frame rate dip. Maybe they'll add an option to tone down the explosives a bit for performance?
The game was designed around Hard difficulty and then we added Normal and Easy for all those suckas out there after watching other people play the game. I never said it was going to be $3.
Nice game overall. The only thing I miss is a map (or am I missing a button?). A dungeon crawler without a map is just not right. After turning and shooting and turning and shooting a few times I want to know where I am. Other than that, good game! /Jonas