That's cool with me if the game is balanced so that the natural thing to do is play without pumping the IAPs. I can't stand the way Glu and their Gun Bros. (and the many reskins of it they've made) requires either like a hundred bucks or a thousand hours of grinding the same level to get the best weapon in the game. Paying for energy or whatever is a joke...but it makes money, apparently. Too bad that everyone can't just charge what their games are worth up front and get attention for good games, but yeah, things are just too complicated for that with so many new games coming out ever week. Being successful seems to require accessibility (meaning very low cost or free initial price) and a level of marketing for exposure, etc. I didn't realize you worked on SpyCorp. I guess I will have to pick that one up.
Yeah, the way I was thinking of designing the game it would be so upgradable that it would take ages of playing to unlock all the upgrades...think like Solomon's Boneyard. Great! There's a really nice update we are just finishing up for SpyCorp that we should be submitting soon.
If you like dual stick shooters, it's worth checkin out... It does feel like it could have been SO much more.... But still... Worth checking out.
Kind of surprised this thread kicked up. But I highly recommend the game even being an older one. Still has the great game play it was known for. I'd spent tons of play time on this and one of my best previous fav's. The game won't disappoint.
Great to see the developers still care about their product. Redownloading! Love this game. Highly recommended.
Hey, thanks for the support! We just released another update that fixed the problems people were having with iPhone5 and iPad2+, and also updated the number of enemies in Survival and camera distance. A bunch of FX got updated, and the Heavy weapon was tweaked with a much higher firing rate and more focused field of fire. Please check it out if you were having problems, or have never played it before! Thanks!
There are 3 different difficulty levels, and the easiest is quite easy. There is a huge difference in the different levels though, so Hard is pretty difficult.
Thank you for making this playable on the iPad now, including the other updates. I'd probably played this game more than any other and with the newest updates will continue to be so. Appreciated.
On my iPod 5G 32GB running iOS 6.1.2 the extreme survival mode occassional "twitches" with apparent frame rate issues. It's not gamebreaking but disjointed at times. Is anyone else getting this issue? Still a good dual stick shooter.
Covert and Coldar, thanks for the positive iTunes reviews! I'm currently looking for a new programmer to take over on Revolt, so I can make some more significant updates and integrate new content...or even make a full fledged sequel if the partnership works out well.