I hate the way non-Retina Display games look, so I've being working on a little tweak to force OpenGL games to be rendered at the native 960x640 resolution of the iPhone 4. So yay, this is my first iPhone release. I have created a repository at http://cydia.myrepospace.com/sticktron/. Add the repo to your source list in Cydia, and you will be able to download Retinasizer. Only games that have been tested and verified will be officially supported. Feel free to add your own bundle ids to the Retinasize.plist file if you want to help test. Update: New Release Imminent: iPad Support Been waiting for iPad to hit 4.x! Get ready to ditch 2x mode and play your games in Retina res! Also new is a choice of scaling filter for games that can't be Retinasized. Get rid of the blurry linear filter, and let the crisp pixels shine. Scaling modes apply to ALL Apps, so there is total coverage now. Update: Retinasizer 1.0.2 is live! Supported games: - Sonic 4 (SEGA) - PES 2010 (Konami) - Zombie Infection (Gameloft) - ACE Combat (Namco) - Tiger Woods Golf (EA) - Sim City Deluxe (EA) - Street Fighter 4 (Capcom) - Touch Pets: Cats (ngmoco) - F.A.S.T. (SGN) + more Eventually I will create a preference panel in Settings to allow you to choose which games to "Retinasize" yourself. Hope you enjoy!