Hi everyone. I've been reading some of the other threads and noticed other developers getting some honest, helpful and solid feedback about their 1st releases from the members in this forum. Anyway during my freetime I learned Unity and I developed / released this 75 level peg solitaire puzzle game for iOS, and I was hoping to get some honest feedback from people other than my family and friends. Personally I love the game and enjoy playing it myself. However I understand this game is my baby; and as parents we all have difficulty being objective about our own children right? If anyone would be willing to check my game out and let me know your likes / dislikes - I'd be very grateful! Basically I'd like to get other people's opinion whether or not I should keep improving the game in the future, or would it be better to move on and focus on a different idea? I guess what I'm struggling to figure out is whether or not a "peg solitaire saga" with so many levels is just too frustrating for a lot of players as a mobile game. I noticed my kids will play it for a while - get frustrated and put it down - and then come back to it after a day or so. I have a feeling this might be the typical player behavior (if I'm lucky they're not too frustrated to come back). You can download it at https://itunes.apple.com/us/app/peg-snoids/id1005997344?mt=8 I also created a quick YouTube video at https://www.youtube.com/watch?v=PixP3SZSNoc for a quick glimpse. Best Regards, RS