Name: JumpRunBall Genre: clicker with physics Engine: cocso2d-x + Box2D Language: C++ Description: Tap to screen for pushed ball. At each mark it is necessary to be ahead of the balloon, which is constantly accelerated. When pushing the ball you need to give the maximum possible acceleration if you make a mistake then the ball will slow down very much. Gameplay video Each time generate new terrain When you reach your next record, you can post the picture in Facebook