Sorry, I'm behind you so can't help with that query. I feel the majority of price discussion (or the price discussion I thought was valid!) wasn't about the money, but the principle of the pricing strategy. Rewarding early adopters can foster a great community, swift price drops can foster early adopter animosity, as is evident. For me (not on this game as only just picked up) it's a relationship / principle thing, but then again everyone is allowed to make mistakes. My feedback to the devs is they might want to rethink that strategy in the future if the repercussions affect them. Anyways, less pricing, very nice slick game - only 15 mins in, but enjoying. Will take a lot to drag me away from the xmas backlog though!