Out Now Redout: Space Assault (by 34BigThings)

Discussion in 'Apple Arcade' started by Boardumb, Sep 19, 2019.

  1. Boardumb

    Boardumb Administrator
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    Apr 14, 2009
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  2. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    Can’t wait for this one and hope it comes out soon!
     
  3. boydstr

    boydstr Well-Known Member

    Sep 25, 2016
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    Looks great!!
     
  4. sweetdiss

    sweetdiss Well-Known Member

    Jun 15, 2009
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    REDOUT like the racing game Redout?! They have my attention...
     
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  5. Anotherkellydown

    Anotherkellydown Well-Known Member
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    Thought the same thing! Sadly it’s not the one I think you’re referring to. On the bright side, this still looked like it had promise when I watched the trailer on Xbox the other day. I’ll have to give it a try at soon. So many games...
     
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  6. RawData

    RawData New Member

    Sep 24, 2019
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    This seems a bit like hyperburner
     
  7. anthony78

    anthony78 Well-Known Member

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  8. MetaGonzo

    MetaGonzo Well-Known Member

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    Not sure why I didn’t realise but its on rails. Not for me.

    Quite pretty though.
     
  9. macplash

    macplash Well-Known Member

    Apr 17, 2014
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    Agreed. It’s not obvious from the trailer. I was expecting something different. It’s kinda weird to play this kind of “on rail” combat in 2019. I see no fun in that, hence, deleted.
     
  10. LeoMoraes

    LeoMoraes Member

    Jul 15, 2017
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    It’s out! Finaly!
     
  11. squarezero

    squarezero Moderator
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    It’s actually either on rails or free flying, depending on the mission. And even when it’s on rails, there is a fair amount of movement control.

    I’m thinking of the shooting sequences as a 3D shmup. Overall, I’m finding it quite fun.
     
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  12. macplash

    macplash Well-Known Member

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    That’s actually what I was expecting. Hoping for even. 3D shmup. It just doesn’t feel like it for me. This is more similar to Epoch 2 gameplay which I don’t find as satisfying as back in the days.

    Anyway, I deleted the game immediately after the very first “on rail” mission. I guess I could give it another chance. Especially if you’re saying there’s some free flying involved as well. Won’t hurt I guess.
     
  13. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
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    Despite being on the rails, going to give it a shot. Played the first mission and seemed fun.

    Was hoping for something similar to Subdivision Infinity, but still looks pretty good.
     
  14. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Mission 3 of chapter 1 (“Like Wolves on the Prowl”) has you exploring around an asteroid to find scattered blueprints. Don’t know how many free-flying missions there are, but they do introduce the mechanic early on.
     
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  15. MetaGonzo

    MetaGonzo Well-Known Member

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    I too shall give it another go then.
    I really dislike on rails but I’ll endure it if there’s some decent free flying as recompense.
     
  16. bx59

    bx59 Member

    Dec 2, 2016
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    Give it some time y'all, it initially seems on rails and easy at the beginning, but as you progress the missions and weapons start to vary and it's getting closer to a shmup. Also even in missions on rails you feel kinda flexible as mentioned before.
     
  17. anthony78

    anthony78 Well-Known Member

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    #17 anthony78, Oct 6, 2019
    Last edited: Oct 6, 2019
    Used to love the game Arc Squadron (wish GameClub would revive this one) that was on rails so definitely will find those parts up my alley anyway.
     
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  18. andsoitgoes

    andsoitgoes Well-Known Member

    So far I really like the game but holy crap does it run like garbage on the Apple TV! I can barely play it’s so slow and laggy, there’s like no reason for that. I may have to turf it and switch to the iPad, which is a serious annoyance.
     
  19. orangecan

    orangecan Well-Known Member

    Aug 9, 2011
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    I’m enjoying it quite a lot I must admit but it’s not perfect on the iPad Pro either. I got a lot of jerkiness and frame drop playing the tutorial levels and it’s definitely not as bad after that but it still happens on occasion, and whilst the controls in general are pretty good I find the evade and thrust gestures not registering a fair bit.
     
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  20. andsoitgoes

    andsoitgoes Well-Known Member

    There’s a lot to love here. When it works, it works incredibly well.

    the problem is when it DOESNT work, it’s infuriating. Multiple times I had to go in and toggle the invert settings to get them to work. It’s strange how strong the muscle memory is with flying games. I haven’t really played a TON over the years, heck the last time I really put a ton of time in was for the wing commander series (good ol Malcolm McDowell made that game!) but my brain is so boggled by the non inverted controls, so it led to a lot of issues.

    Add in the poor optimization just was too much. The fact that it isn’t buttery smooth on the pro is baffling.

    hopefully the devs update it to address these issues soon.
     

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