I cannot wait for the green army I really hope they play different!! which i'm sure they will. This game is just so AWESOME and only getting better!
Cool Red Conquest interview with John Kooistra here: http://www.cultofmac.com/red-conquest-john-kooistra-talks-iphone-gaming-and-reveals-the-background-behind-his-innovative-rts/26740
The update is going well, thank you. It should be out in mid-march, right on target, assuming we don't hit any major snags in the friends/push-invite system. That's what I'm working on right now, actually! All levels and content for episode 2 are in place, and at most we're going to play-balance them - but the levels, progression, cutscenes, etc. are all done. More challenge levels have been added, what was hinted in the episode 2 preview has been added, and we're heading into our online multiplayer implementation and testing phase. I have a feeling you guys will really like all the stuff we've added to the game, and I hope you all have a lot of fun with online multiplayer when it comes out!
Awesome! I can't wait for the update John. I'm going to start brushing up my Red Conquest skills to prepare for the online multiplayer.
I was thinking that if you wanted the app icon title to be "Conquer!" which would be really cool and consistent with the other games, then you can change the official appstore title to "Red Conquest! Conquer!" and leave everything else the same. Meaning leave all menus and other titles showing the "Red Conquest!" title, and that can be the real title of the game, as it is, but then that would let you change the app icon title to "Conquer!" without Apple being able to retort in the approval process. I'm glad to hear that the update is coming along so well!
I guess just changing the app name that is shown on the iDevice to "Conquer!" the next time an update is submitted will do the trick. The reviewer might have had some weird thoughts about that (or he didnt like the game xD)
Narziss - not a bad idea for the name change! I'll keep it in mind. Also, a heads' up - all these online features are taking a bit longer than expected. I had hoped to have it out around this week, but we're looking more like a mid-late march release every day. I hope you guys can wait an extra couple of weeks! I'll definitely post as soon as I've submitted the app.
i have no problem to wate the game is great even without multiplayer so til then i can improve my skill against the AI
No worries John, take your time. I'm sure everyone agrees it's better to have it done well rather than just done quick.
Wait a minute. Judging from the preview of Episode 2, the green faction has other units than the red and blue faction, correct? Or am I wwrong? Its way too long since I saw the teaser. Thanks in advance.
It DOES have other units... I guess the main system will stay the same (like in red blue with base, harvester, carrier etc) but there will be some nice twists ;D
Do we have any details about how the green faction will be designed? What "specializations" their units will have?
When choosing a campaign mission, tere are three buttons, the mission icon, a trophy, and a triangle. What do they mean?
Mission icon and triangle = Play (both are the same, this might be changed in the future). Trophy probably opens statistics about your best/last game or something like that.