You'll have to wait? oh man, I'm sorry but i really do feel sorry for those who aren't enjoying this awesome game already.
That and the enemy design is what attracted me to Blue Attack! in the first place. Got Blue Defense! when it went on sale, and I'm sure I'll cave in and buy this soon... Budget issues: December Christmas spending, wife in school, 10 month old at home... I know it's only $4, but every dollar counts at the moment... That being said, the bang for the buck for games on the iPhone is really good, and this game is a great example of that...
I know what you mean, wife in school too and a 16 month old But yea I limited my app spending. So far I've only bought Sword of Fargoal, Red conquest, and N.O.V.A. Still the fast load time/multiplayer/challenge levels etc totally makes this game THE best bang for buck game. Oh man, I'm having a hard time in the pinch. I'm gonna restart I used up way too many resources to even get a decent grade in there
I can't do any of the Escape or Defense challenge missions. In Defense I get wiped out before I can build two units. Escape I don't see how it's possible, all the units converge on you and there's just no way to reach the planet
Yea that one was hard, i was finally able to beat it. Took me like 4 tries though This game has a really good feel to it. Almost puzzle-like, it sorta reminds me the way geoDefense made me feel when beating levels and such. But with a lot more control, of course
I'm starting to think beating "The Zipper" (in the "Escape" category) with an S is impossible, but I must be overlooking something... I'm quite happy with the difficulty and the required micromanaging of this game. I saw in the itunes app reviews, someone complaining about it being to much to have to manually manage fighters, but I find that aspect to be great! I'd like to see how tough this game can get against real players, since the AI seems to have its limits.
With the devs working on multiplayer hopefully we'll know soon. But judging by our scores in challenge modes i hope never to go up against you
yeah I suck - I'd love to see video of someone nailing down a quick "S" in a difficult challenge. nothing like feeling inadequate.
you and I have a Red Conquest grudgematch comin when MP is released. YER GOIN DOOOOOWN, BRUTHER! (j/k) I'm toast...
OMG!!! This game is so epic! At first I was unable to play because I got beaten all the time by the f***ing AI, but now, it's my revenge Unfortunatly, I win every battle against the AI (in multiplayer) in less than 10 minutes, without being attacked one time... If there's could be difficulty level that would be very nice (for further update maybe ) Also, I think that the game doesn't have enough depth in it. I mean, look at other RPG ; they have a Research Center, and I think that only that, could add a lot of depth in the game (Research Center could be used to upgrade some battleships). Also a "grade" system for the combat unit : with 2 kills, a ship become better, with 4, 6, 8, etc! And maybe some more units? Plus, there's some little bug that must be fixed, but not enough to stop me from playing it!! Believe me, when the online multiplayer will be out, I'll never put my iPod down, always playing at it, connected to my computer so I'll never lose batteries. Another thing that could be added, is the "Skirmish mode", in which you'll be against AI again, but where you'll be able to save the progress of your fight! I think that's enough for now, if I think about something else, I'll edit this post! Seriously, if you don't have an iPod yet, GO TO THE STORE AND BUY ONE NOW!!! And after, you buy this game and freakin' enjoy it Your life doesn't worth living if you don't have this game in your iDevice Raphie123
@jakooistra Wow, thank you jakooistra for your nice reply. Okay, well my best time is 1:17, so I just need to figure out how to cut 12 seconds. Glad now I know what I have to aim for.. You're my favorite dev!