Universal Record of Agarest War [HyperDevbox]

Discussion in 'iPhone and iPad Games' started by HyperDevbox, May 15, 2014.

  1. musikit

    musikit Active Member

    Oct 12, 2013
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    where ever you see a "quest" map marker i believe that is a dungeon. ex of one Cave of origin

    the japanese version is harder. they always have turn increases even in dungeons.
     
  2. defunct32

    defunct32 Well-Known Member

    Jun 25, 2013
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    Oh, those? I keep thinking and then looking around but never really found anything... I guess I'll have a look again, thanks for the heads up!
     
  3. RinoaHeartily

    RinoaHeartily Well-Known Member

    Dec 12, 2010
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    Fair review by Shaun.. Hope dev take note of the user interface... So much to be done but it's getting there...
     
  4. L.Lawliet

    L.Lawliet Well-Known Member

    Jun 28, 2011
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    Yeah that review was pretty good. I'd have to agree on almost all points. I do hope this will help sales even more!
     
  5. defunct32

    defunct32 Well-Known Member

    Jun 25, 2013
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    #245 defunct32, May 27, 2014
    Last edited: May 28, 2014
    Especially that save feature would be a godsend!

    EDIT:

    I just got Merciful Strike, coupled this with Zerva and Capture it should make monster capturing easier, right? But how do I make Merciful Strike effective? It just does 1 damage? I was thinking if I string it together with another skill Merciful Strike will save the monster from getting killed.

    Example:

    Monster A has 300 HP, so I used Double Edge first and then Merciful Strike with Leon (combo together), assuming Double Edge caused 450 damage shouldn't Merciful Strike saved the Monster A with 1 HP left? Or am I doing this all wrong?
     
  6. Is this game really 100 hours long? Has anyone solved it here yet?
     
  7. L.Lawliet

    L.Lawliet Well-Known Member

    Jun 28, 2011
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    ^ I haven't. I'm balancing this with MHFU and Battleheart.

    However the TA review said they were close to 100 hours in a speed run. I don't even know how he had time to do that.. And judging by length of battles, multiple generations, and side dungeons, I believe it's a 100+ hour game. Which is part of why I bought it :)
     
  8. miroa

    miroa Well-Known Member

    May 22, 2013
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    Not solve yet and it is going to take time because of BHL and DQVIII hahaha. But, I do believe that it is 100 hours long. On steam, I saw someone who had more than 300h into the PC version of that game.
     
  9. Dekar

    Dekar Member

    May 17, 2014
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    100 hours really is about right. I put like 150+ into the X360 version and didn't finish the post-game. You can do it in less for sure, but even going quick it's an incredibly long game.
     
  10. hrsta

    hrsta Member

    Mar 26, 2014
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    Just found a bug.
    I'm at the end of generation one, there's a event on Lucrellia where you can select your bride, I select Fyuria (the only available) and there's some quick dialog between Leo and her. Then the screen black out and after some seconds the game force quit.

    I tried a lot of times and it keeps crashing there.
    Help :/

    EDIT: Iphone 4, latest IOS
     
  11. HansKaosu

    HansKaosu Well-Known Member

    Nov 19, 2013
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    #251 HansKaosu, May 29, 2014
    Last edited: May 29, 2014
    Awesome game
     
  12. hrsta

    hrsta Member

    Mar 26, 2014
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    Some info on my game:

    Affections:
    Fyuria 5
    Luana 0
    Elain 2 or 3

    Turn 99

    My Generation I choices:

    Part 1
    Part 2 (Bypass)
    Part 3
    Part 4A (Shortest Route)
    Part 5A (Assault on Fort Zelzagun)
    Part 5B (Fort Zelzagun to Mudus Gate)
    Part 6C (Fuvelmill Lake)
    Part 7
     
  13. HyperDevbox

    HyperDevbox Well-Known Member

    Jul 12, 2012
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    Game development studio
    Tokyo
    Hello hrsta,

    I just tried all 3 girls from same spot as you on my iphone 4s. i did not receive any crashes. I would recommend you contact support so they can assist you one on one.

    Kindest regards,
     
  14. defunct32

    defunct32 Well-Known Member

    Jun 25, 2013
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    #254 defunct32, May 30, 2014
    Last edited: May 30, 2014
    Try shutting off your phone by holding down the power button then slide to power off. Wait for at least 30 seconds, power on, then double tap home and kill off all apps (or you can kill off all the apps first before shutting down your phone) and try the game again.

    It could be insufficient RAM. Turning it off will reset the RAM, our smartphones are actually mini portable computers, so occassionally turning off/on will help free up memory. If that doesn't work then maybe it could be a bug or iPhone 4 (with no S) can't handle the game.

    By the way HyperDevbox is the new update that came out a few days ago also the one with a little less memory usage tweak for iDevices with 512 MB memory?
     
  15. RinoaHeartily

    RinoaHeartily Well-Known Member

    Dec 12, 2010
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    Didn't really play this for a few days as was busy with battle heart legacy..

    The new patch fixed the iCloud issue!! It works flawlessly..

    Thanks hyper!!! Excellent support now I can play this more often on iPhone
     
  16. defunct32

    defunct32 Well-Known Member

    Jun 25, 2013
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    Traitor!! D:

    Just kidding! So happy for you.
     
  17. defunct32

    defunct32 Well-Known Member

    Jun 25, 2013
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    I'm in Generation 2 now, no problem so far. My son is a Spear user -.-
     
  18. Yeah cool game, really like the anime theme. Playing some other old school rpgs but this one is the best out of the ones I am playing now.
     
  19. HyperDevbox

    HyperDevbox Well-Known Member

    Jul 12, 2012
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    Game development studio
    Tokyo
    @defunct32,

    sorry about the late reply. with the weekend and everything....

    yes we did make adjustments in memory to reduce or eliminate any possible iOS killing us from using too much memory.

    I believe our support team emailed you about this. we ran a 24 hour test of the game and experienced no crashes.

    We do check the iOS developer panel everyday and as of this second there are no crashes being reported to us by apple's crash reporting mechanism.

    We follow up all support requests so if you have any issues please email support.
     
  20. defunct32

    defunct32 Well-Known Member

    Jun 25, 2013
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    Fantastic! Thank you and yes, I did received a reply but I didn't want to bother you guys too much! Appreciate the fact that you guys did a test and adjust accordingly; more love to you all at Hyperdev!
     

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