Reckless Racing - An amazing looking top-down racer (Coming Soon -for real this time)

Discussion in 'Upcoming iOS Games' started by Pixelbite_Games, Mar 2, 2010.

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  1. Wired360

    Wired360 Well-Known Member

    Jun 12, 2010
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    CnC 4 for example?
     
  2. flourbros

    flourbros Active Member

    Jul 30, 2010
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    I didn't have time to read through all the posts, however here are two cents about the publisher/price stuff.

    From my point of view, for an indie developer is really difficult to be noticed among the huge amout of applications that arrives on the apple store every day. Being reviewed by websites such as TouchArcade might help (and I believe this is the reason why they give so much attention to independently published games), but in general it is a matter of luck. A lot of really good games get lost in the pit after a few days, and maybe they come back to life after months thanks to some lucky coincidences.
    Having a huge publisher such as EA behind you, gives you the right fuel to focus on the development of the game and don't think about marketing and visibility, that will be taken into account by the huge publisher. Which is not that bad for an idie, as long as delivering high quality games is usually the first goal for indipendent developers.

    However a big publisher can be a double-sided weapon: sometimes they help "too much" (pushing the game in the direction they believe will make the game sell more - and most of the time they do that 'cause they are *convinced* it will sell more with the changes), and therefore the development time increases (along with the costs). Then they usually require a big % of the income (even if not such as big as what happens for PC/XBox/PS* games). All this stuff makes the price to increase a lot, because the more you invest (was it time, money whatever) the more usually you want to have back.
    And having a big publisher and a nice game seems to be the right mix for a high priced game.

    That said, I'm totally for independent developers that publish the game independently, but there should be more support from the users - or developing a game such as this one (which look awesome from all point of views - and I'm not for this kind of games) will be impossible and too risky (I guess they didn't develop this in 2 months during free time ... ).

    Again, really good job - I wish you all the best!
     
  3. Notthevictim

    Notthevictim Well-Known Member

    I just wanna play the game! Haha but yeah I'm sure they're fine with a big company publishing their games. A ton more people will buy it too thus making more fans which is always good
     
  4. stepp

    stepp Member

    Apr 16, 2009
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    If EA have this game now i wont buy it, it will be overpriced and have next to no updates.

    Bad move.
     
  5. LBG

    LBG Señor Member

    Apr 19, 2009
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    nada ilegal
    31.560499, -111.904128
    Bad Attitude.
     
  6. sekazi

    sekazi Well-Known Member

    Nov 16, 2009
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    The update to fix any bugs will be another game priced at $7 as they did with SimCity
     
  7. walsh06

    walsh06 Well-Known Member

    That's when ea make the game. They are only publishing.
     
  8. flourbros

    flourbros Active Member

    Jul 30, 2010
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    It seems like EA is doing well with Shank so far ... and I'm sure the team involved in iPhone publishing is different from the main one :p

    Let's see ...
     
  9. Moist

    Moist Active Member

    Jun 5, 2010
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    The opinion police is out in force again...
     
  10. beetle004

    beetle004 Well-Known Member

    Mar 23, 2009
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    Maybe they are holding back this game for Christmas and mirror's edge for next christmas!!
     
  11. iphoneprogrammer

    iphoneprogrammer Well-Known Member

    Mar 26, 2009
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    Financial Analyst for Baines and Ernst
    London, UK
    A possibility
     
  12. Donovan1209

    Donovan1209 Well-Known Member

    Jan 28, 2010
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    #1292 Donovan1209, Aug 2, 2010
    Last edited: Aug 2, 2010
    Is it so hard to understand? They are publishing with EA Partners. That will allow them to be in control of their own game. They will continue own the IP. I believe they still control the price as well. But EA is giving them more tools and a bigger budget. That way the game will be great and EA gets a fraction of the money. Everyone's happy! :)
     
  13. Wired360

    Wired360 Well-Known Member

    Jun 12, 2010
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    Is there any way we can follow the devs? Or are they not on TA/website with updates?
     
  14. RJ

    RJ Well-Known Member

    Apr 8, 2009
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    California
    Sounds good to me, i haven't been on TA in a while, and i was hoping that the time that i came back this would be out...but i guess not.
     
  15. deliveracer

    deliveracer Member

    Jul 4, 2010
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    Aaaaaaarrrrrrrrrggggggghhhhhhhh **** this game.....
     
  16. ultimo

    ultimo Well-Known Member

    May 5, 2009
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    Mods! please fix uggpark
     
  17. diffusion8r

    diffusion8r Well-Known Member

    Dec 21, 2008
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    Termina
    you impatient idiots...the release date is 'Summer 2010'. At least where I live it's still summer for a good month or so. Mirror's Edge has been a ridiculous delay but this game, knowing it has had to be adapted for iPad and has to go through the procedures to be published by EA has had an understandable one.
     
  18. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
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    Burlingame CA
    Maybe it will come out December 31, 2010, in Australia.
     
  19. ultimo

    ultimo Well-Known Member

    May 5, 2009
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    I think we should talk about the poles where summer is in an odd time (for the rest of the world)
     
  20. Dusse

    Dusse Well-Known Member

    Mar 4, 2010
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