I didn't fake anything. If you saw my post, I shared this link to an article from 148Apps: http://www.148apps.com/news/real-racing-3-approved-apple-free-play/ and Rip73 also has heard about these rumors.
Ops. Sorry, my bad But it's not just the rumors; it's the achievement list as well. In the GameCenter achievement list, there are 2 achievements in particular, “Extreme Paintover – apply 100 paint jobs” and “Wrenching Experience – conduct 5,000 repairs”, that sort of give a hint that you're going to through a lot of repairs that will cost in-game cash, and likewise the paint job. Sort of the same achievements you get in those ridiculous money-grabber freemiums.
Oh I'll be buying. RR2 was, I think, the first game I got back when I bought my iPod touch. I loved it and still do. There's nothing that will make me not get it, save EXTREME free to play assets which I highly doubt will happen. Whether I'll be spending money on iAP's is another matter but the game will take some major screwing up to not be a must-buy for me.
Not to mention the extreme amount of cars. What was it 70? It won't actually be "FREEMIUM", but I'm sure it'll have plenty of iAPs. I'm just hoping it'll be completely optional, like buying some of those excessive number of cars. As long as grinding for in-game currency like NFSMW had, is available, its not too bad. Never botherd me in NFS
I totally get your point. The problem still is that the wider consumer audience wants free games on the App Store. Yet will happily pay for iap. Your CSR example is perfect. That game bugs the brains out of me. Waiting for refuel, buy to refuel, etc and yet it still manages to be a massive earner, simple massive. And its even not exactly a varied amount of gameplay other than pressing one button. Yet if it was premium, no one would download it, but the fact that its free, people will happily pay to refuel, a proper game breaking pay wall mechanic. The logic eludes me. The thing is, Firemonkeys understands what breaks a game and what a paywall is. And the intent for this is for the best racing game on iOS. We can take it for granted that there will be iap, that's totally unavoidable. I'm gonna hang tough and not worry about it. Firemonkeys does know what they are doing and what kind of game a racing game needs to be so I don't think they'll do anything that breaks the game, whether it be freemium or not. And even if it does turn to be freemium, lets just try out the mechanics of it and see. It's tough to figure out how they'd do it in a quality franchise like Real Racing but not all freemium breaks a game. And no I'd not really support freemium but a few have surprised me by not actually destroying the gameplay. It's the ones with timers (refuel/repair/whatever) that are the worst. Anyway, the story is still only a rumour and a guess (you're source is obviously legitimate in relation to that it is an article from a respected site but it is still just speculation) but the dev has said nothing, so lets just wait.
From what I heard, Real Racing 3 is still under the original Firemint team at Firemonkeys. Like you said, they know a thing or two about racing games, and everything else looks above and beyond what I ever imagined on iOS. The graphics are stunning, real cars and real awesome tracks, and the physics are probably sorted out properly. Just worried about this stupid payment method.
Thanks. On cars thing, the achievement is for own 40 cars, so 40 anyway. Exactly right. The originally Firemint side of the team developed it. The Iron Monkeys team did NFSMW, another excellent game. They work together obviously but there is a friendly competitiveness between them to make the best.
I would love to see your ipad in the toilet when you cant resist the power of RR3 if ever it turns out to be freemium
I agree totally. I'm betting this will be one of the most impressive iOS titles to date. That's why it's going to suck so bad when I have to completely ignore it and pretend that it doesn't exist. Firemonkeys is going to put out a brilliant title, then EA is going to destroy it with their marketing and pricing structure. EA destroys everything it touches. They are the anti-innovators. They consume creativity like we consume food. And they poop it out a couple months later and all the good things have been sucked out and all you're left with is a turd. A turd that looks just like all the other turds they've dropped all over the gaming community for decades.
I will probably download it to see what a tragedy really took place when this cursed group of sadists took over something wonderful and destroyed it. Their locusts! But it won't be on my device for more than couple hours. And if the who's who's at EA patronize us all and allow this game some GC integration, I will surely delete it from there. Destroy the evidence.
Could you all please take a step back? Let`s all just wait till the Game will launch and then we still can see how good or worse it has turned into if it really went the Freemium Road down to Zynga/Gameloft/... Hell.