i would like to know this also, being able to freely move the camera is an important aspect. it's one of the 2~ things that lets down crusade of destiny (the other being the movement controls) i don't want to have to stop and go first person to look around, this game has a beautiful environment and i'd like to be able to appreciate it fully.
From Josh, taken from an interview with pocketgamer... "The controls were refined over a long period of time, as far as character movement goes. Tilting up and down controls looking up and down in the game. Movement on the control pad controls forward movement and turning, and even someone (such as my wife) who had never played the game before said it was very easy to control."
When is this being released? Earlier it said september, but it's October now and I can't find it in the App store.
alright - I'll recap - before we were going to release in September, but we got hooked up with a publisher and we decided to polish the game a little more. Right now we are on track for submission October 15th on the App store, which is 11 days away.
please no. nobody wants to be playing an rpg and tilting your machine around to look, it's just not fun. why not touch and drag on the screen? it's just so much more practical.
I don't see the problem if it's just up and down -- most looking around will be done by turning left and right with the virtual joystick. Obviously, it would help to have an adjustable sensitivity setting.
The reason we did it is so you could concentrate on attacking with your right thumb instead of having to be controlling look up and down and attacking at the same time with the same finger. You could easily lose a battle if trying to adjust your up and down at the same time - as some creatures are alot larger or smaller than you are.
I gotta agree with... er.. that guy o3o; touching and dragging on the screen should at least be an option - especially for people like me who don't play their game with the iPod level to our faces. I hold mine down like a gameboy or PSP... so tilting would be kinda bad
the calibrate button allows you to have the tilt set to anything you want, and you can recalibrate as you play. so you don't have to worry about having it level to your face or anything else. Its that button in the top right, you can hit it whenever you move around, or get out of your chair. The tilt is pretty subtle, its nice and smooth.
NOTHING IS FRIENDLY IN AN RPG, KILLIT! and sweet :3 on the fly calibration is a must-have I still think there should be a drag option though - for familiarity's sake
Gotta agree with this. Gameloft has the camera dragging down perfectly. I suggest checking out Modern Combat: Sandstorm to see what this is about. Otherwise, the game is looking pretty good.
being only 11 days (almost 10 now) away from release we can't make a drastic change like that. however, we may do something in an update if warranted.