Ravensword: The Fallen King - Video. (Submitted, again)

Discussion in 'Upcoming iOS Games' started by JoshCM, Aug 11, 2009.

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  1. Der-Kleine

    Der-Kleine Well-Known Member

    look at the screenshots on page 1! To me the controlls look like those of MC: Sandstorm! :)
     
  2. Kyoshin

    Kyoshin Well-Known Member

    Dec 12, 2008
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    Belgium, Maasmechelen
    Lol.. stupid me, is it possible to move the camera and look around while walking?
     
  3. Goose

    Goose Well-Known Member

    Aug 27, 2009
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    i would like to know this also, being able to freely move the camera is an important aspect. it's one of the 2~ things that lets down crusade of destiny (the other being the movement controls)

    i don't want to have to stop and go first person to look around, this game has a beautiful environment and i'd like to be able to appreciate it fully.
     
  4. Tarcin

    Tarcin Well-Known Member

    May 10, 2009
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    it would be hard though, perhaps use the camera movement like in BIA?
     
  5. MrSpud

    MrSpud Well-Known Member

    Sep 1, 2009
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    Custom finishing carpenter
    Wasaga beach, Ontario, Canada
    From Josh, taken from an interview with pocketgamer...

    "The controls were refined over a long period of time, as far as character movement goes. Tilting up and down controls looking up and down in the game. Movement on the control pad controls forward movement and turning, and even someone (such as my wife) who had never played the game before said it was very easy to control."
     
  6. Der-Kleine

    Der-Kleine Well-Known Member

    Let's just hope and see! ;) :p
     
  7. Demonskunk

    Demonskunk Well-Known Member

    Sep 29, 2009
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    what happened to minigore o3o?
     
  8. slightlysublime

    slightlysublime New Member

    Oct 4, 2009
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    When is this being released? Earlier it said september, but it's October now and I can't find it in the App store.
     
  9. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    alright - I'll recap - before we were going to release in September, but we got hooked up with a publisher and we decided to polish the game a little more.
    Right now we are on track for submission October 15th on the App store, which is 11 days away.
     
  10. Goose

    Goose Well-Known Member

    Aug 27, 2009
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    please no. nobody wants to be playing an rpg and tilting your machine around to look, it's just not fun. why not touch and drag on the screen? it's just so much more practical.
     
  11. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Dec 10, 2008
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    I don't see the problem if it's just up and down -- most looking around will be done by turning left and right with the virtual joystick. Obviously, it would help to have an adjustable sensitivity setting.
     
  12. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    The reason we did it
    is so you could concentrate on attacking with your right thumb instead of having to be controlling look up and down and attacking at the same time with the same finger. You could easily lose a battle if trying to adjust your up and down
    at the same time - as some creatures are alot larger or smaller than you are.
     
  13. Demonskunk

    Demonskunk Well-Known Member

    Sep 29, 2009
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    I gotta agree with... er.. that guy o3o; touching and dragging on the screen should at least be an option - especially for people like me who don't play their game with the iPod level to our faces. I hold mine down like a gameboy or PSP... so tilting would be kinda bad
     
  14. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    #974 JoshCM, Oct 4, 2009
    Last edited: Oct 4, 2009
    the calibrate button allows you to have the tilt set to anything you want, and you can recalibrate as you play. so you don't have to worry about having it level to your face or anything else.

    Its that button in the top right, you can hit it whenever you move around, or get out of your chair. The tilt is pretty subtle, its nice and smooth.
     

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  15. LBG

    LBG SeƱor Member

    Apr 19, 2009
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    nada ilegal
    31.560499, -111.904128
    WTF is that thing? lol
    Whatver it is, it looks like it needs to be slashed to bits ;)
     
  16. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    Trollbeard! I just made that up. :p
     
  17. Almy

    Almy Well-Known Member

    Mar 3, 2009
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    He might be friendly!
     
  18. Demonskunk

    Demonskunk Well-Known Member

    Sep 29, 2009
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    NOTHING IS FRIENDLY IN AN RPG, KILLIT!
    and sweet :3 on the fly calibration is a must-have :D

    I still think there should be a drag option though - for familiarity's sake
     
  19. STP_Tim

    STP_Tim Well-Known Member

    Apr 7, 2009
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    Gotta agree with this. Gameloft has the camera dragging down perfectly. I suggest checking out Modern Combat: Sandstorm to see what this is about.

    Otherwise, the game is looking pretty good.
     
  20. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    being only 11 days (almost 10 now) away from release we can't make a drastic change like that. however, we may do something in an update if warranted.
     

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