Yea, got for like $12.99 and see what happens, I might buy it if it was $12.99. Also is this online or offline or is it both?
The problem with opening day sales is it gives consumers the idea that if they wait long enough that that certain game will go on sale again while hurting that game's sales, effecting the App Store as a whole(consumers will just wait for games to go on sale), and preventing any major gaming companies from thinking the App Store as profitable Market therefore not taking the Igaming Market seriously. That's why I hope Chinatown wars costs more than the current premium price and makes a good profit hopefully in turn more brand name gaming companies will come to the Iphone but thats just me. Now to Ravensword, the game's price would perfect around 6.99 to 9.99 but I would definitely pay more if its as good as its looking right now.
If you want this game so badly then save up. It wouldn't take much. Personally, I think $13.99 (US$10) is well worth it. The devs shouldn't have to lower the price just for you. They lose one customer. US$5. Big Deal. If you think US$8 is a lot, get a PSP or a DS. Anyway, I can't wait to have this game sitting on my iPod. Good thing for Chillingo - they'll finally have a game which I like (probably love)!
I think all of this bickering warrants a poll. I don't usually like polls because it doesn't necessary prove anything, however, it would be good to see what the majority of people are thinking. That way we can keep the price comments out of this thread - and focus on the game content itself.
wasn't really interested in this game b4, but after looking at the thread and at the website, i am getting more and more excited for it to be released. Maybe it has already been answered, but when will this awesome looking game be released? Or submitted?
If this game has as much content as I think it does then it should be priced at $20-$30. That's how much many newer igames should cost. The only problem is that almost nobody will buy it thinking that the price is simply ridiculous. After a major new game comes out priced like that, and other top quality games start following, the app store can become a better place for everybody.
Jeez this is alot o3o Hey, guys, I haven't read through the 90 some pages of comments on the forum about suggestions, but I'd personally like to see some helpful beast men, or monsters somewhere. not alot of games take the risk of trying it - but I think it breaks up the monotony of fantasy games when you stumble into a room, and find yourself surrounded by Werewolves, only to find out that they're out to kill the same dark lord that you are (for some reason or another) another cool thing to play around with is maybe some sort of transformations. Sort of alter your character's physical or mental abilities (with outward changes) like perhaps becoming half ogre somehow, and you get beefier, a bit hairier all around and have a more ogreish face, or if you become a merman, maybe have a bluish tint to your skin, and some fins or something, and be able to swim better... if you understand what I mean also, since oblivion was mentioned, if there's going to be character creation, and the ability to pick from multiple races - how about something different from the typical Elf, Dwarf, GNome and so on. maybe adding something new, like a golem of some type, beast men, or something of the like. and at very least the ability to choose between a male or female character. lady gamers like to be able to play lady characters... as do some men.
I already stated the female thing and character creation, those wont be added unitl an expansion... I wanted it first release so that I wouldnt have to go through everything again with the new character but... I dunno. Im still going to get the game but no character customization just makes the game... meh... Your a guy whos a crawler... thats about it, now if I had customization, and magic(I think they said theyre adding it now, they didnt want to first release but I think they said they will now, so Im not sure), I would make an awesome witch bi*ch who could poison like a mofo...
I have no complaints about the lack of character options as I like to play the sort of character in this game.
New interview up on Pocket Gamer, here's the link: http://www.pocketgamer.co.uk/r/iPhone/Ravensword:+The+Fallen+King/news.asp?c=15892 Note: They screwed up the publisher name, even though I mention it in the interview! On the price issue - We're still not sure!
is published by chilingo why the game dont apper here http://www.chillingo.com/index.htm?node=coming_soon
Very good interview. NPCs in forets where mentioned in the past....are NPCs in the villages? I mean...I'm sure they're there but...are they moving/animated/scheduled/fixed position? Are villages deserted at night like the interview seems to suggest? Are they 'lively' during the day? How many characters on screen can we expect from the platform ing eneral with this kind of world?
They just signed the contract last week, and Chillingo seems to move slowly when it comes to updating their website.
I just sent them an image for their website about 20 minutes ago, so it will probably be up today if not tomorrow. On the NPCs, yes there are animated NPCs doin' their thing. Don't know if night time will make it into the town (at least during the play portion of the game) in this first release, but we'll see.