You can carry furniture around? LOL. I do like there to be limits to what you can carry, and a good system that takes into consideration size / weight, not just quantity, is great. Any of those magic sacks that can hold more? Money is an interesting challenge too. It takes room / weight too but having to deal with a bank would be annoying. A magic sack that only takes money, and simply holds a 100:1 or something would be neat. Maybe a basic one that does 10:1, better one that does 20:1, best that does 100:1, or whatever. Basically, weight limits provide an opportunity to integrate into the game, but what do I know. Food system sounds good. Thanks for all the replies on that. Looking forward to it!
you were having an inventory with 3d items that rotate? Is it going to be like that now? Like in Skyrim? Another question I have is how do you think the iPad Mini will do with the game. Because I´m really thinking about getting a new device for all the new stuff coming out including Ravensword 2. Maybe even the iPad 4
I like the food aspect as well as weight vs slots for how much you can carry. Reminds me of Ultima Online (my favorite game, ever)
Personally I wasn't a huge fan of Skyrim's inventory system(don't kill me). I found it too hard to get at stuff quickly - looking menus and submenus. Ravensword's inventory system gives you everything at a glance so you can quickly get anything you need and sort it very easily. It has 3d items like Skyrim but it has a sliding item system that is more similar to Infinity Blade.
Will this be available for Android? I'm considering replacing my 4th gen iPod Touch with an unlocked Nexus 4
Hey Josh, so did you guys decide to scrap a pre-release gameplay video for this game, or is there still hope?