I suggested that some time ago. The problem is doing it with iFile would require Jailbreak. You could do it per computer too with programs like iExplorer. But that would take a lot of development time and change probably, so it's not gonna work out.
We did talk about mods but I'm not quite sure it's something we could have ready in time for the launch.
No, what Josh said always means no. 5 year old me: "mommy can we go to Legoland this sommer??? Pls pls pls!" Mom: "no, sorry... Not this sommer, perhaps we will go another sommer there. Me: "ok" Epilogue: we never went to Legoland.
judging from the screenshots and descriptions, this is going to be an instant hit! Are u guys still working out the bugs?
Well. I see that I missed a WHOLE bunch of posts.... Now I see that people are making the comparison of Skyrim to Ravensword 2. Well. What genre is this game in? RPG. What type is it? Openworld. Where is the setting of the game? Mythical lands. How many of these types of games have been made? A lot. My point is. A game that is popular in a well known genre, will have more after it.
Hey everyone, just wanted to chime in here with a little info about the quest system. There will be a "main" questline that follows the central story of the game, as well as lots of side-quests. Side-quests are optional but may also have an impact on the main story line. Some quests have multiple endings based on the choices you make during character interactions. Dialog with characters in the game takes the form of both "cut-scenes" and lists of possible things your character can say. Some options will reveal background information or progress the quest line in different ways. So the RPG systems we have in place are capable of complex interactions, it's really just a question of how much cool content we can pack into the game world
I don't think so, but we will see. The game is still not finished, so my hope that the game will get mods it's still there