I really like that final image. If thats the sort of style you're going for in the sequel then it looks amazing. The classical architecture looks cool, especially in this broken, desolate kind of way. I hope you can fit that into the story too. Anyway, I hope that kind of style continues throughout, rather than the slightly odd mix of styles in the original game. Also the animation vid of the dinorat was very impressive. Look at the feet and how the claws kind of retract as it moves. Do you guys have any plans for an ipad version?
This just looks sooo amazing. Yeah, I like the style that you are going, it seems a bit brighter and crazier/wonderfuler D)! I'm so looking forward to this!
its actually not supposed to be a unicorn - I don't know why Mark called it that. Its supposed to be a unideer.
I looked at that last picture and it looks like Athens threw up on the screen. Not that it's bad, but it looked like it's too heavy on the Roman/Greek architecture.
Well at least the character don't look quite as disfigured and in serious need of cosmetic surgery like the first one. Hope this one is much more satisfactory since it includes RPG elements.
Not for a while -- at this point they're building assets and working on a different, unannounced project.
it'd be even better if you make a game about a guy living in a post apocalyptic wasteland. fighting mega mutants and blowing up nukes
I've read somewhere that Ravensword 2 will be more "hardcore RPG-like". Can the devs say is this true or not? I liked the first game, and would love the second if it has better models, animations and more RPG-elements.