Universal Ravensword: Shadowlands - (by Crescent Moon Games)

Discussion in 'iPhone and iPad Games' started by Sanuku, Dec 19, 2012.

  1. enygmadraco

    enygmadraco New Member

    May 9, 2012
    2
    0
    0
    Finished it (Main Quest + 16 side quests - can't seem to find anything else to do). Had a blast, thanks Josh & CM! Will probably do a second play through after some updates hit.

    Apart from the bugs already reported, I also had a funny thing happen when I was fighting Ul Thog. In my first 10 or so attempts to defeat him, he kept on levitating off into the sky and disappearing at some point in the battle, seemingly for good. Finally got him to stay more or less on the ground. Not sure what I did differently...

    And now I think it's time for me to spin up Aralon again. :-D
     
  2. Fakingmysuicide

    Fakingmysuicide Active Member

    Nov 26, 2012
    40
    0
    0
    Fairbanks, Ak
    Turn left at the gate, head into the next room, and the key is lying on the giant table.
     
  3. punch.rockgroin

    punch.rockgroin Well-Known Member

    Sep 11, 2012
    49
    0
    0
    7 hours gameplay for 7 bucks is not that good compared to most decent games in the app store which will often provide hours of entertainment for one buck, but it's not the end of the world.

    The thing that sticks out to me is how the devs hugely overstated the magnitude of the game. I'm assuming the "40 hours of gameplay" statement was made in good faith and not as a cheap marketing move, but I just can not comprehend how noone in the dev/testing team was able to tell the difference between 7-8 hours and 40 hours.
     
  4. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
    4,250
    23
    38
    Game Designer
    Upstate NY
    I made that statement early on when I thought it was going to have 40 hours and also before we added fast travel. I never added that to the app description. You could still easily play this game for 40 hours by exploring, not using fast travel, and doing side quests.
     
  5. Rhokk

    Rhokk Well-Known Member

    Aug 27, 2009
    72
    0
    0
    Ok just found out that loot in chests is somewhat random. I was able to test this by reloading a save and checking a chest again. One thing is that you must reload a save that is before the area. Example...

    1. Looted a +3 str gem in the marsh on my first save.
    2. Loaded up my second save and looted the same exact chest and it had a +3 Agi gem.
    3. Reloaded second save and it was a +3 Agi gem.
    4. Reloaded second save but made sure it was before I zoned into the marsh, looted chest gave a +3 End gem.

    Someone should make a map of chest locations!!
     
  6. Xibalba

    Xibalba Member

    Jun 21, 2012
    15
    0
    0
    Hi there! Having great fun with the game after several hours and side quests. However, I have a stupid question: where is the troll cave with the enchanted pool for the quest to enlarge Lamil the Mage? I cannot find that damn pool anywhere! Thanks on advance.

    Mike
     
  7. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
    4,250
    23
    38
    Game Designer
    Upstate NY
    its across the broken bridge over the water and keep going straight until you hit the rock cliffs.
     
  8. vesp67

    vesp67 Well-Known Member

    Oct 18, 2012
    78
    0
    0
    Any hope for iPod 4 and ipad 1 support someday....
     
  9. Candykiller

    Candykiller Well-Known Member
    Patreon Bronze

    Dec 15, 2010
    1,418
    0
    36
    Illustrator/Designer
    United Kingdom
    Although a couple of players have said that they completed the game in 7-8 hours, I would say this is far from typical. I consider myself an average gamer and I have just hit the 7 hour mark now, and I don't feel like I am anywhere near to completing the game.

    I think this is worth mentioning for folks who are on the fence and are put off buying it because they think it will be a short game.
     
  10. punch.rockgroin

    punch.rockgroin Well-Known Member

    Sep 11, 2012
    49
    0
    0
    #910 punch.rockgroin, Dec 22, 2012
    Last edited: Dec 22, 2012
    I appreciate that you took the time to respond, that's rare enough.

    However, the people who reported finishing the game said they did all of the 15ish sidequests that they found, so that's probably not it. Did the addition of autotravel somehow made the game shrink from 40 hours to less than 10? I guess that's possible.

    I suppose you're now going to change the app description to something like "almost 10 hours of gameplay"? I'm sure you wouldn't want to grossly mislead your potential buyers by promising them dozens of hours of content that's not in the game.

    The thing is, the difference between 7-8 (or even 12-15) hours and the promised 40 hours is way too large to be just variance between playstyles.
     
  11. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
    4,250
    23
    38
    Game Designer
    Upstate NY
    Its never said anywhere in the app description how long the game is.

    Features:

    Enormous 3d world to explore
    First Person and 3rd Person on the fly switching
    Gorgeous and realistic scenery
    Ragdoll Physics
    Game Center Achievements
    iCloud support
    Original Soundtrack from composer Sean Beeson
    Hundreds of items to use
    Reflex and precision based combat with manual blocking and dodging
    Various weapon types - Bows, Crossbows, Hammers, Swords, Axes
    Flying Mounts
    Horses
    Tons of enemy types including huge prehistoric creatures.
    Lockpicking
    Pick Pocketing
    Stealth
    Magical Runes
    Item enhancement
    Tons of loot
    Plenty of armor upgrades
    Mounted combat
    Decision based, multi-part Quests
    Reputation and Jail System
     
  12. punch.rockgroin

    punch.rockgroin Well-Known Member

    Sep 11, 2012
    49
    0
    0
    My bad then, I apologize.
     
  13. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
    4,250
    23
    38
    Game Designer
    Upstate NY
    the 40 hours came from an interview on Pocket Gamer I did awhile ago where they asked me how long I thought the game would be.
     
  14. Candykiller

    Candykiller Well-Known Member
    Patreon Bronze

    Dec 15, 2010
    1,418
    0
    36
    Illustrator/Designer
    United Kingdom
    #914 Candykiller, Dec 22, 2012
    Last edited: Dec 22, 2012
    I'm pretty sure it has never said 40 hours of gameplay in the app description in the first place. Where do you see that?

    EDIT - Josh beat me to it.
     
  15. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
    4,270
    0
    36
    Will the game get mod support and item crafting by any chance?
    Oh, and earlier I meant that I killed a common Yeti. I just killed the Snow Yeti and I got the sword from the guy from Skyrim. It was TOO easy.
     
  16. Koalachlamydia77

    Koalachlamydia77 Well-Known Member

    May 8, 2012
    83
    0
    0
    What's is the riddle to the whispering lady of the falls?
     
  17. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
    6,659
    7
    38
    So will my stats revert to normal automatically after the update?
     
  18. Arshin

    Arshin Active Member

    Dec 21, 2012
    29
    0
    1
    Hi, I would thank you for this game. Even if it's at certain point bugged, it's a very very good game. I don't often play on my iphone 5 but I have already played ~500 minutes at it.
    Seriously , bravo .
     
  19. heringer

    heringer Well-Known Member

    Oct 2, 2011
    807
    0
    0
    So, does that map represent the whole game world? Pretty small if that's the case. How does it compare to Aralon?
     
  20. Dear Apple

    Dear Apple Member

    Nov 19, 2010
    6
    0
    0
    After like half an hour of levelling up and training the crossbow in plains I got killed in the goblin's cave because of the clunky combat system and guess where I got resurrected? North Arven with all new stats gone.

    Sorry guys, but I have other stuff to do in life. Could you please auto-save the progress when I enter the location like cave, house etc? This is not 1990, no need to be that brutal.

    Also it would be much more easier to play if you move the buttons away from the edge of the screen on the iPad. I keep pressing the magic attack all the time.
     

Share This Page