Random weapon name language translation

Discussion in 'Public Game Developers Forum' started by pragmapack, Jun 11, 2012.

  1. pragmapack

    pragmapack New Member

    Mar 14, 2011
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    I'm currently developing a Roguelike game and am using generated weapon names. My current method takes a wildcard string "%s%s %s" and uses a word dictionary to generate a name like "Megapower Gun" or "Superduper Sword", etc...

    I really want to translate/localize my game text to east Asian countries (China/Japan/Korea) but am not sure if the string-swapping technique I'm using will produce results which make enough sense. Does anyone have experience with these languages or have suggestions on how to generate reasonable names?
     

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