Rolly I have beaten all levels but Rolly. can anyone help me? I will share help with any levels you are struglling with.
just keep firing down into the right corner as fast as you can...you'll gain enough momentum to propel yourself over the green weeds and into the "super mario ripoff" tower...this will knock the boxes down and free the target. good luck...it took me forever to figure this out.
Wow thank you so much! I cant believe I didnt think to do that. Now I just need to beat it with one LOL. Thanks Man!
aim bottom right...hard, to get the thing spinning so it eventually hits the target and forces it down the bottom....this is possible in 1. hope it helps!
I'm doing that, but the target falls out and just sits there on the top ledge--is it supposed to roll down?
Hi there. You need to get the wheels to spin in such a way that when the target rolls out it will have enough spinning force to go up the ramp off screen, and then down towards the cannon. That means that bombs need to explode when the "plunger" is close to them. This level is possible in 1 shot too.
I am completely stumped on 8.15: Big Wheel (I think that's the level number). I know I have to spin it left first and then back to the right... but even spamming the ragdolls as fast as I can, I can not get it to go over the platform. Obviously there is a better way to do this. I thought maybe firing in different directions would work better, but it was actually slower than if I just fired continously to the left.
Here we go again. Just seen rb2 is out, nice to see all the usual suspects back. Just had a quick run through and it seems backflip have done a great job.
Yeah you have the spin the gears the opposite way of how they start spinning and once you do that you need to explode each bomb when the hammer thing is close and starts moving away from the bombs, and the last bomb opens the door.
Just finished big wheel aswell... just go to the edge of the floor blow the first 1 and fire as many ragdolls as possibly to the left, then you make the jump and the gap, after the gap slow down by firing tot the right and make your last shot
Update A couple things I'm hoping for with the 1st update: 1)Overall leaderboard on Plus!!! 2)Significantly higher ragdoll firing awards (Number of dolls shot). You shouldn't hit the top after 3 days. 3)Lower overall total awards. Something after "Is this even possible" award- Maybe at 350 or even 320 (I have 322 now, so 320 is attainable for sure). 4)More strategy awards. There are some rather interesting possibilities on certain levels, which could warrant awards. 5)And of course...more levels!! Any other suggestions?
More suggestions My biggest issue - LAG! I'm surprised that no one has mentioned this yet... Every time I reset a level, I am waiting a minimum of 1-2 seconds before I'm able to fire. And I've had a delay of up to 5 seconds before. In the original game I could fire-reset-fire-reset continuously without any delay. Quite honestly, it's really turning me off to attempting certain levels right now. Another thing I thought of during the RB1 days but never brought up was the ability to move the reset and menu buttons. There are certain levels where it could be helpful to move those two to different locations. I wouldn't even care if the game remembered the locations of the buttons if I left that level and came back, just the ability to move them during the duration of playing a level would be appreciated. Other than that, great sequel to an amazing game, Tom/Backflip. Keep up the good work!