Me too! Have been under 300 for a week now, thanks to all your tips and screenshots! Wish I had played RD1 like you guys and got a head start Hoping for the "not so hated anymore" levels: WD and BW to get me into the 80s now.
Bring it on! That will surely keep the weekend busy for the ones who are not already enlightned Like the ramp on WD, I hope there is a key to cutting down on BW, especially to cross that painful second gap.
Full confession: I finally hit the target on Fastball the "designed" way today. I found it to be extremely frustrating and never even got really close before today. I would always reset because it was taking me too many dolls
Sub 300 club? X -- maybe the first page should now have the SUB 280 Club Top 20 ... Since that's where we're at now! Doll on everyone!
Lol. It's all yours. I won't. (can't) play anymore for next couple of days. I have about 15 mins left. Good Luck with your quest. If I get the magic one in the next 15 mins I'll let you know.
I had dissenters so I'll keep my gob shut for now on the exact combination of dolls. There are already a lot of hints in the thread, especially around the creation of the ramp. That is critical. once you have the ramp created I'll give you this: wait until you roll pretty close to start of ramp (1.5 to 2 cm I guess) then blast your way over using 5,6 (or more dolls) - you experiment what is best for you but the explosive approach is working better for me. Then its up to you how brave you feel in clearing the next hole and the last pile. On Big Wheel - again the hints are in the thread. I think Mr X said tangential physics - and that is the key to this level. Pick your dolls carefully. Here is what Mr X said but graphically: Basically if you think of the start of each arrow as being where the cannon is then the direction of the arrow is where you need to aim the dolls. Note in that picture the Wheel would turn anti-clockwise. The final hint for this level is that you want your doll to be as strong as possible (which limits where you will aim and where the cannon must be when you aim). Oh and the 2nd level needs to be explosive. There. Without being prescriptive I think this gives everyone who does not have low scores enough to play with. (I hope this falls within the boundaries of "Hints and Tips" and isn't a spoiler in that I'm not being prescriptive about where and when and how many dolls to shoot) Good Luck.
Doll shit Glad to see the ramp is out of the box, seems like pretty much everything is outta the box now. Ok not everything but were getting pretty close. When I first came to th RB1 thread everything was exposed, so I was anticipating that for this thread but the GOAT favored a more gradual approach. I think Mr X has paced us out nicely not giving too much away too quick. grats to conger for the subclub, it may seem anticlimactic at this point but it is still a huge accomplishment. Vayduh nice physics lesson, that's what's great about this game a casual gamer can shoot a bunch of dolls at a level and have some fun and the serious doller can dissect every aspect of every level and squeeze out every last doll there is. You know what else is great( I know I'm rambling here,but I haven't posted in a while I was working all day yesterday when you guys were spilling the secrets) I love the levels that have 3 solutions like stack order, the obvious 6 the less obvious 3 and the elusive 2, that's brilliant design, Jail guard was like that too although I would say more tortuous than brilliant in that case. Can you think of any other examples of this? Ok that's enough for now shit on!
Levels that are like that fo me are: Fast Balls. Of course The Freezer (pretty hard 4, insane 3, easy 2) Towers - groan I hate the waiting levels Plunk Mega Ramp in 2 Quintesson - I still think this might be possible in 2 by some of the better peeps, might post what I was trying later. tbh there are loads where there are multiple ways to complete, sometimes gettnig lower scores is easier than what you thought was possible, sometimes insanely harder. You have no idea how long I spent trying to get the one in T.7 Teamwork and all along it was totally easy. I was of course going for the impossible shot to hit the bottom of the target, quite literally for weeks I would go back to that level. Then I tried the trivial option - wtf! Backflip
Knock knock. Is there any room in the 250's club? I'd like to join. 259 - woop. I didn't think I would get here. Thanks to everyone forthe help, hints, taunts and camaradery along the way.
Yay! Welcome to the party! Sit over there and keep your gob shut. LOL jk, man it's great to have you playing.
Nice Vayduh! Still one to go for me. Stuck at 260 w/ no easy dolls out there, obviously. Currently trying to decide which would be easiest. Missing exactly one doll each on: Jailguard Grinder 2 Mega Ramp Fast Ball Wheeler Dealer Big Wheel Son of Flex Big Dipper and two I really think are 1s Space Oddity Apollo What say you guys? What's the easiest shave? And Vayduh, don't you dare chime in w/ Jailguard. Hmm, if all of that eventually falls, that would be 250. Is there another doll out there for the 240s? Whatch'a think X? On another note, I think it was Bill who asked the question, but I definitely prefer the waiting levels to the fire 8,000,000 doll levels(see: Jailguard). Have I mentioned yet that Jailguard is driving me insane?
Waiting sucks. Give me the 8 Bazillion option any day. Go for JG of course that is the easiest one you have left.
Check that, Jailguard is DOWN, baby!! Omg, did I just get some funny looks when that sweet little doll's foot grazed the target and I let out a loud YES! New hacker out there, btw. Hubaxix has 0 on every level. RIP 259
well done Jay. I know JG has been a nightmare for you. MR has the capacity to be thesame btw. Well done on the 259. 259 was pretty much my target and I won't be pushing so much from now on - if at all. I know my limits.
259 WTG!! JG is a bear -- I'm still aimlessly shooting dolls at it myself too ... And yes -- new hacker out there -- everyone report him (I guess? )