Been cranking out the menu system so I can get the beta out to everyone that reached. I saved everyone that said they were interested in beta testing and I'll reach out with it soon. Thanks again!!! You guys rock
World Menus Some world menus I've been working on. Thinking about adding some game elements (not seen) into the maps. Like showing conveyor belts or gravity pushers, etc. (things in the game) by the doors where they are first introduced. But afraid it might be too busy already so on the fence about that.
I quit! Just gave my 2 weeks notice... WTF I AM DOING! Now's a good time to finish this friggin' game, huh...
Game play example https://youtu.be/utPgoHFxeOw Please excuse the frame rate, it's just how Quicktime recorded it. Just wanted to share a game play demo before I finish up the official trailer. I'm freelancing here and there instead of working full-time to complete this project. Actually quite happy to be able to work from home or Philz coffee. It's a nice life change for me.
I did quit... I quit, but I didn't just quit for this game. I quit and co-founded a company that makes HTML "Adver-Games". We're doing really well because apparently people really prefer playing games rather than watching another video ad. www.gamecommerce.com My company takes ALL of my time, but really fulfilling and glad I jumped ship from a corporation. It just wasn't for me. But I started this thread for my game/app 'Keynect' so posting again because I'm finalizing it. Finishing up localization and some bugs with the bosses. Promised myself I'd finish this before my son was born and he's due next week... But it's like 95% there and I'm just happy the end is near. I will finish this game and it feels good to know that. I'm setting things up in Test Flight this weekend if anyone is interested (or still interested since I started this thread). Thank you for taking a look.