Question: Use of game audio design for larger groups

Discussion in 'Public Game Developers Forum' started by scandalff, Jun 7, 2016.

  1. scandalff

    scandalff Member

    Oct 29, 2015
    8
    0
    0
    Co-founder and project manager
    Turku, Finland
    Hi everybody,

    I'm composing music and designing sounds to a educational game for iPad to be used in elementary schools. Because I am not sure if the students will use headphones or not, do you have any experience about sound design for products which are meant to be used in a larger size of student groups e.g. in classroom at same time?
    The game contains few minigames such as basic skiing where you have to reach a moose in time, poem rap battle and a snake field etc.

    Should I keep the sound design very minimalist and how much should I use music? Do you have any opinions or experience about this kind of situation?

    I can only imagine how the teacher feels when there are 20 pupils with iPads playing the same sounds and music at the same time :smile:

    If you have any questions, feel free to ask away!
    All feedback is greatly appreciated!
    Thanks in advance!
     

Share This Page