I have to say that I got a bit emotional when I saw the front page mention, developers usually spend so much time working that getting any form of recognition is a very cool thing Before the mention the greenlight campaign was at ~28%, right now currently at 42%. Thanks for everyone who's been voting. I'll keep you guys updated whenever I have more relevant news, like an actual release day
So yeah, the game was just approved on Steam, in less then a week, I still can't believe it Thanks to anyone who voted!!! http://steamcommunity.com/sharedfiles/filedetails/?id=216200309
This is crazy. I don't know that I've seen a game as relatively low-profile as this one go through Greenlight so quickly. Congratulations.
I'm rather surprised too. I'm extremely low-profile, my last game Puwang was well received but never really took off so this caught me totally unexpected
Congrats glad to see! cant wait for it on ios. So kind of a dev to dev question but did you make your own video or use a service of some kind? if you made it how so?
Maybe I've not paid enough attention, but since it's been Greenlit, does that mean the iOS version is coming out soon?
Hi everyone. Just a small weekend update, all 3 versions running side by side, PC/Mac, iPad and iPhone Gotta get back to work now
Wow. How did you get three versions of this to run at the same time? I'd settle for one edition. They're all in different locations/positions too; that's pretty ambidextrous. Curiously if I eventually wanted to try simultanious play on PC/Mac, iPhone, and iPod would I need to re-purchase Quest for Dungeons on each format?
I deployed each separately and played a bit with each version. Decided to take a screenshot. If you buy the iOS version (it's Universal) you don't have to buy for each device, you can play on iPad, iPhone and iPod touch. The PC/Mac version is separate. Some stores like Steam allow the buy pc and get mac version too but if you buy it on the Apple Mac store you only get the Mac version.