Universal Quantum Sheep's DOCKING SEQUENCE -Like the docking bits from Elite but in 2D Pixelart

Discussion in 'Pre-Orders, Soft Launches, and Upcoming iOS Games' started by quantumsheep, Dec 9, 2014.

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  1. quantumsheep

    quantumsheep Well-Known Member

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    #1 quantumsheep, Dec 9, 2014
    Last edited: Dec 10, 2014
    Hi there, I'm Quantum Sheep!

    You may remember me from such games as Air Supply: SOS, Air Supply - Infinite and Air Supply 1bit Run.

    That's a lot of Air Supply! :O

    Anyway! I've managed to sneakily make another game out (hopefully) next week if the review process goes well!

    The game's called 'Docking Sequence' and here's a pic of the game, waiting patiently for review:

    [​IMG]

    BLESS!

    So, the game's a bit of an odd one to describe. Essentially, you're in a space ship and you have to 'Dock' with the rotating space stations.

    A successful dock will move you onto the next level (There's 100 levels in all).

    *edited to add* Here's a video:



    I was definitely going for an Elite/2001 vibe with the game, and here's what it looks like:

    [​IMG]


    You'll be able to unlock new ships (10 available), new music (six tracks I think!) and new colour palettes (10 in total).

    Here's a look at the title screen in VB Red for example:

    [​IMG]

    Movement involves swiping in the direction you want to move in. How hard you swipe controls how fast you move.

    Tapping the screen will stop your ship moving!

    Every time you move/stop you'll use up a unit of fuel (top left corner).

    If you run out of fuel you have five seconds to dock before you explode!

    Any fuel remaining when you dock is added to your collected total. Any astronauts you rescue are also added.

    But only if you dock successfully! :I

    Of course, docking is never easy (as anyone who ever played Elite knows!) but I've made it even more challenging with hazards!

    These include Asteroids, pirates, wormholes, mines and even mysterious black Monoliths :D


    I made the game in about a month (the last one, Air Supply SOS, took almost 4 years on and off) and I fell in love with it. I hope you guys will enjoy it too!

    It'll be just $1 with no IAP and no ads - will try and get a video for you lovely peeps by the end of the week!

    Any questions then please fire away!

    Thanks for reading!

    QS =D
     
  2. Qwertz555

    Qwertz555 Well-Known Member

    May 22, 2010
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    Instabuy as a support to a great passionate Dev...without seeing any picture or video, i don't care. Good luck and sheepy hugs !
     
  3. Jerutix

    Jerutix Well-Known Member

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    This sounds challenging. I'm excited to play it and get a feel for what you are describing. Hoping it gets reviewed quickly!!!
     
  4. Anotherkellydown

    Anotherkellydown Well-Known Member

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    #4 Anotherkellydown, Dec 9, 2014
    Last edited: Dec 9, 2014
    Pretty much my thoughts exactly. Looking forward to playing!

    *shows the # some love*
     
  5. metalcasket

    metalcasket Moderator
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    May 24, 2010
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    No ads and IAPs? For a buck!?!? Pfffffffft...pass.







    :3 I kid.
     
  6. quantumsheep

    quantumsheep Well-Known Member

    Jun 5, 2009
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    That's very kind of you sir! *sheepyhugs*

    I just hope I continue to make games that make you feel that way!

    It's VERY challenging. As in, one hit and you're dead challenging. I think it's the hardest game I've made, but on the up side, you do gradually get better/used to it (I hope!).

    There's many ways to play it:
    Some might go for rescuing astronauts (to unlock music).
    Some might try and conserve as much fuel as possible (to unlock colours).
    Some might just rush through to the end!
    Some might just want to unlock all the ships (they have different cargo/fuel levels).
    Some will want to get the high score (most successful docks without dying).

    I hope that people will find it fun and challenging in different ways, but seldom (I hope!) frustrating!

    A video will help for sure - I'll get onto that tomorrow! :)

    Careful! You can get arrested in some places for stuff like that! :O

    :p

    Here's an extra screenshot, just for you guys! :D

    [​IMG]

    Thanks for the interest! Will update with a video soon! :)

    QS =D

    Edited to add:

    Why I oughta... *shakes sheepy fist*

    :D
     
  7. nightc1

    nightc1 Well-Known Member

    Oct 19, 2012
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    Interesting new game. Looks like I'm going to have to buy another itunes card whenever this comes out.

    Kudos for taking an idea and running with it so quickly to a finished product.

    I'm assuming this will be iOS6 compatible?
     
  8. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    Olrayt. Lez doo dis.
     
  9. slamraman

    slamraman Well-Known Member

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    YAY!!
    What more could anyone want for Christmas.
     
  10. quantumsheep

    quantumsheep Well-Known Member

    Jun 5, 2009
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    Thank you! I think it's pretty unique, although you lovely lot are probably more up to date with what's out/been made to make a better judgment on that!

    The idea came as part of a gamejam with the theme 'flight' - I'd rewatched 2001 again and been playing a lot of Elite Dangerous and was enjoying docking much more than in the original game!

    I liked how actually *landing* was a mini-game in itself, and thought 'someone should make a game based on docking in Elite'.

    So I did :)

    Once I'd got the station and the ship movement down (it took a while!) the rest was relatively painless!

    As far as I recall, it'll work fine on iOS5 and up - it runs on my iPad 1, for instance (though not spectacularly well I'll admit!).


    Yez, Letz! :D

    How about a TA article? :D

    http://toucharcade.com/2014/12/09/docking-sequence-announced/

    I AM SITTING DOWN AND DRINKING TEA AS I WRITE! :O

    Thanks Carter and TA - that was a fab surprise :)

    QS =D
     
  11. coolpepper43

    coolpepper43 👮 Spam Police 🚓

    Aug 31, 2012
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    Any hope for video soon? I'm dying to see this game in action.
     
  12. quantumsheep

    quantumsheep Well-Known Member

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    Of course!

    I'll try and make one by the end of the week at least!

    QS =D
     
  13. vectorarchitekt

    vectorarchitekt Well-Known Member

    Dec 29, 2013
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    Looks great! Any chance of an endless or random mode to ensure replayability after unlocking everything?
     
  14. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
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    Awesome Possum! :cool:

    Fire up the engines, strap down your sleeping passengers and que up the Blue Danube!
     
  15. RaveofRavendale

    Dec 10, 2014
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    Oh man, this totally looks like my kind of thing
     
  16. quantumsheep

    quantumsheep Well-Known Member

    Jun 5, 2009
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    You won't believe it I'm sure, but I wrote a huge reply to you! Then the internet went down.

    DOWN.

    ...


    I KNOW.

    So to avoid withdrawl symptoms I forced myself to go to sleep. Well, it *was* around 4am anyway, so probably for the best!

    The much truncated answer is:

    There are some things in there that will hopefully add to the replayability factor for people, but I do like the idea of a random mode too!

    It will have to wait till the new year though what with Xmas and Apple's lead times and stuff like that!

    Thanks for the suggestion though! It's a good 'un!

    I think you totally get where I'm coming from with the game! Have a sheepyhug!

    *sheepyhugs*

    :D

    Are you Mike Rose? :O

    https://twitter.com/raveofravendale

    If so, welcome to TA! :D

    If not, welcome to TA! :D

    QS =D
     
  17. jonmulcahy

    jonmulcahy Well-Known Member

    I had the privilege to beta test this and the game is mega fun. The first time I opened it I played through the first 10 levels without stopping. It very much has the 'just one more' mentality. And when it starts getting difficult that magnetic pull get's stronger!
     
  18. Jerutix

    Jerutix Well-Known Member

    Nov 3, 2009
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    Is this a one hand or a two hand game?
     
  19. quantumsheep

    quantumsheep Well-Known Member

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    I'm glad you liked it! Thanks for playing it for me :)

    It can be either - I tend to play it one handed myself :)


    OH! And here's a video as promised:



    (also added to the first post!)

    Let me know what you think!

    QS =D
     
  20. nightc1

    nightc1 Well-Known Member

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    Looks pretty brilliant. I'm hyped! :D
     

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