Universal Quantum Pilot -- the enemy copies how you killed them

Discussion in 'Pre-Orders, Soft Launches, and Upcoming iOS Games' started by quantumpotato_, Feb 3, 2015.

Thread Status:
Not open for further replies.
  1. quantumpotato_

    quantumpotato_ Active Member

    Feb 3, 2015
    27
    0
    0
    Developer
    #1 quantumpotato_, Feb 3, 2015
    Last edited: May 9, 2015
  2. quantumpotato_

    quantumpotato_ Active Member

    Feb 3, 2015
    27
    0
    0
    Developer
  3. TheGreatEscaper

    TheGreatEscaper Well-Known Member

    Oct 10, 2014
    998
    4
    18
    Hmm, seems like an interesting concept. I wonder how you'll stop players from 'setting themselves up' for future levels though.
     
  4. quantumpotato_

    quantumpotato_ Active Member

    Feb 3, 2015
    27
    0
    0
    Developer
    A red "deadline" comes down from the top.. you can't take too long :)

    It is a puzzle to solve. 'Setting themselves up' is the whole point! I like to pause my ship and wiggle before I fire, to let myself know when the clone will shoot.

    But when I'm wiggling I'm not dodging bullets. It's a puzzle to solve.
     
  5. quantumpotato_

    quantumpotato_ Active Member

    Feb 3, 2015
    27
    0
    0
    Developer
    Level selection completed!

    [​IMG]

    different levels = different weapons. Shipping soon!
     
  6. TheGreatEscaper

    TheGreatEscaper Well-Known Member

    Oct 10, 2014
    998
    4
    18
    Thanks for the reply. I'll definitely be checking this out.
     
  7. quantumpotato_

    quantumpotato_ Active Member

    Feb 3, 2015
    27
    0
    0
    Developer
    Submitted to Apple!
     
  8. quantumpotato_

    quantumpotato_ Active Member

    Feb 3, 2015
    27
    0
    0
    Developer

Share This Page