Universal Puzzlepops! (By Layton Hawkes)

Discussion in 'iPhone and iPad Games' started by Boardumb, May 12, 2016.

  1. Cccee

    Cccee Well-Known Member

    May 8, 2012
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    I just discovered you can skip a level and come back to it later. Thank you for that!

    I've been working on Level 34 for 2 days. ACK! I'm seeing bubblegum pink hearts all the time.
     
  2. I made a video for level 34 (spoiler, obvs!). I finished all except one level, so let me know if you need help with any (besides 97 :p ).

     
  3. Cccee

    Cccee Well-Known Member

    May 8, 2012
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    Thanks for the Cheater. I have to confess this pRticular level had me stumped! When I discovered you could skip a level, I've gone way beyond. I figured I'd give my brain a rest and come back. Despite jokes, I generally don't like to use Hints....I'm a stubborn you know what!!!!

    Again thanks....if you ever have the thought of adding an IAP for any reason, I'll be first to buy it just to support a developer who obviously respects the customer!

    Can't wait for your next game now!!!
     
  4. saosijs

    saosijs Well-Known Member

    Mar 24, 2012
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    Thanks Layton for this great puzzler! Very polished with great user interface and user experience, easy to navigate and to understand menu and game concepts. Love the different mechanics (L45 so far)! We appreciate you being around here. And taking advantage of that: one more vote for a "optimal move" mode. Preferably a leaderboard with minimum move score. You'll need to think about that a bit as "inverse score" leaderboards can be tricky, especially if you plan to update your game with more levels.
     
  5. ROGER-NL

    ROGER-NL Well-Known Member

    May 21, 2012
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    Great that you like it Saosijs, I fully agree, this game has so much going on, while it may look so simple, it's very well put together and has so many new ideas, just great.
     
  6. y2kmp3

    y2kmp3 Well-Known Member

    Jun 25, 2010
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    mr_bez beat me to my question!

    Good to know that the update will include a optimal move count. Looking forward to that update feature!

     
  7. Hawkes

    Hawkes Member

    May 12, 2016
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    Game Designer
    Australia
    #27 Hawkes, May 16, 2016
    Last edited: May 16, 2016
    Thanks for the feedback everyone!

    I'm putting the finishing touches on an update that adds another puzzle-set with 15 new puzzles. After this, I'll look at adding in a challenge/move limited mode for the following update.
     
  8. slewis7

    slewis7 Well-Known Member

    Apr 6, 2011
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    Houston, TX
    Excellent puzzler and feels fresh too!
     
  9. mr_bez

    mr_bez Well-Known Member

    Dec 20, 2012
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    I knew you'd want to know. #
     
  10. ROGER-NL

    ROGER-NL Well-Known Member

    May 21, 2012
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    Finished the game, it was great fun, thanks for the Achievements, clocked in at number 15 on the Leaderboard nice ha ha.
     
  11. saosijs

    saosijs Well-Known Member

    Mar 24, 2012
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    My clock stopped at 33! :D
    Thanks for this game, it was really fun playing this. Lots of polish and thought went into this game.
     
  12. ROGER-NL

    ROGER-NL Well-Known Member

    May 21, 2012
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    Yeah, I agree great fun, too bad that there are only 1300 people on the Leaderboard, where are those 427 Million Gamecenter people for crying out loud, what are they playing, it can't be better than this, well not much anyway, does everything have to be free, one person said in another thread wish this game was free ha ha, come on people, I want a free Ipad Pro and pronto.
     
  13. ROGER-NL

    ROGER-NL Well-Known Member

    May 21, 2012
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    35 new levels with new mechanics like the snake which is great, this could be a stand alone game with the snake mechanic, maybe a tip for the dev.

    It also has 340 new Achievement points that's great in my book.

    Glad it had Icloud because I had deleted the game allready, I do that always when I fiinsh a game, just to clear my head and start on something new.
     
  14. Hawkes

    Hawkes Member

    May 12, 2016
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    Game Designer
    Australia
    Thanks for the support & feedback as always! I'll take that tip under advisement ROGER-NL, I'm pretty pleased with how the snakes turned out ;)

    Update 1.1 is way bigger than I had intended... in a good way! You can check out a quick video of what's new here:

     
  15. saosijs

    saosijs Well-Known Member

    Mar 24, 2012
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    Thanks to the update, I got from position 33 to 12 on the leaderboard. Keep the updates coming I'd say LOL.
    Definitely a 5 stars game!
     
  16. y2kmp3

    y2kmp3 Well-Known Member

    Jun 25, 2010
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    #36 y2kmp3, Jun 15, 2016
    Last edited: Jun 17, 2016
    Update (16-Jun-2016): Finally finished game. Very polished presentation. Puzzles are a bit on the easy side. It is not until the levels in the "Sweet Savant" chapter that the puzzles truly shine in their cleverness and difficulty. Highly encourage the developer to continue development of this game to make more levels leveraging the game's clever mechanics to their full extent. As previously said, the game is ripe for addition of a move goal for each level since most most levels have multiple solutions that differ in their efficiency. Recommended buy!

    Layton,

    What happened to the minimum / par move values for each level? I recall about plans to implement this feature in a future update of the game.

    BTW, congrats on the new update and levels!

     
  17. ROGER-NL

    ROGER-NL Well-Known Member

    May 21, 2012
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    I am not getting level 140, it's the hardest level thus far, not seeing it, spend more than 2 hours looking and sliding but no sir not getting it, thanks for the update btw.
     
  18. saosijs

    saosijs Well-Known Member

    Mar 24, 2012
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    LOL you're not the only one
     
  19. Yeah, 136 and 140 are the only ones I have left. I love when it clicks, though. Most of the new levels seemed impossible until I got them. :)
     
  20. ROGER-NL

    ROGER-NL Well-Known Member

    May 21, 2012
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    #40 ROGER-NL, Jun 28, 2016
    Last edited: Jun 28, 2016
    Yeah, I wanted to see your video, so I went to your youtube channel but nothing yet ha ha, seems more people have trouble with this level, I did 136, but 140 omg what hard.

    Still wondering why so few people have bought this game, I think it's a puzzle masterpiece, people are so weird and their are so many of them, aarrrggghhh!!!
     

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