Hey man I'm rank 21, and willing to trade presents if you haven't already with someone else! Will trade with someone else if they have a present to trade still =]
Valeriel, while Metal Dragons is the norm, occasionally jade, sapphire, ruby or golden dragons will appear for that day.
roger that! the sapphire metal dragons dungeon just appeared for 1 hour! gogogo, i just got the king egg heh heh heh!
Stupid me... I forgot to farm an extra water keeper for my Siren. Now she's max leveled and I have to wait 3 more days to evolve her...
Holy just did the sapphire dungeon and got a king sapphire dragon!!!!. question is what is he good for, he looks so awesome Also heres what I have in my box, any tips on what I should level up to have a well rounded team
Here are my team stats - where do I go from here? I am trying to pass the last level of the Tower of Flare with a Wood team - I assume that the next 3 dungeons will be easier because I won't be going up against Fire as much. I just leveled up to 53 cost: Leader: Freya, lvl 47 (1.5X attack for Wood) Team: Fafnir Lvl 20, Armor Ogre lvl 32, Ogre Max lvl, Phoenix Knight lvl 35 53 / 53 Total cost (Costs are 20, 13, 7, 4, 9) I have 4963 HP, 2329 Wood attack (Plus any helpers) I have a lvl 26 Siren (Cost 8), a Keeper of the Dark (HP 1131, Cost: 11) and a lvl 26 Earth Knight (cost 6) in the Monster Box. 1. Should I switch to Fafnir for my leader for 2X attack? 2. What pets should I be trying to add to my team? (I only have 53 cost) 3. Should I organize my team differently? How? 4. Should I focus on leveling up Fafnir? Any other suggestions?
Wood vs red is a battle of attrition. If you are running 3 or more wood monsters, use the highest attack bonus you can. Personally, I run a 3 wood and 2 dark team at the moment until I can gain more levels with my Brachys.
They think we dont deserve it Q: do GOOD dungeons ever go half stam? like the high end ones not just the 5 stamina ones?
I think you can try farm a vampire lord in satan's castle. Then you have yourself a very good dark team. (Vampire Lord, Siren, Devil Dragon, Joker Dragon/Lilith, Dark Dragon Knight)
Frankly I think you will have a hard time in that dungeon. You see, the last dungeon in Flare Tower is a tricky one. The boss Ifrit have a extremly high defense of 35700, with HP only 70. If you have a succubus or lilith, that's easy, instant kill. But you don't. So your only choice is to slowly chip him to death, that would take about 20-30 turns. But Ifrit attacks 4325 every 2 turns, that's a lot to recover from. On top of that, you use wood against fire, that's only half damage dealing. Honestly I think it's pretty amazing you use that team to pass the previous 4 dungeons... So I suggest you move to technical dungeon. The first tech dungeon is wood, second one water. You can farm green pendras in the first one, level your wood monsters up, at least boost your HP over 5500 or even 6000. It's very fast. Then you can come back and try brute force that level.
I have seen in my friend list that someone already has a lvl.98 Idunn&Idunna...........this is so crazy..............
Yes, I passed it with a Siren The Enchanter friend, 1626 recovery every round. That really helped. Thank you on the advice for green technical dungeons, I will do that next.
Sylph adds 4,000 HP in technique dungeon? I added a Sylph as a friend and my HP went up from 4984 to 9663 or something, but in the friend list, it says Sylph has only 594 HP. I was in the 1st technique dungeon - Why did my HP go up so much?
314,338,286 Of course it doesn't. You wouldn't want to use it on all dungeons. But there are plenty of dungeons where you would want to use it. And again, sure, there are cases where you're going to need to combine other forms of strategy with your decisions. Regarding the mask dungeon, the idea is to come prepared with the monster abilities you need to make sure that doesn’t happen, and there are numerous combinations—many easy to put together—which facilitate that. You prepare on the first turn, charge up skills, and then clear through the dungeon. Saying that if two masks attack at the same time you’re done for is the same thing as saying that if your HP drops to zero you’re done for. It means you made a tactical error—it doesn’t necessarily mean that there’s something wrong with the strategy. That said, the mask dungeon isn’t the best example because any ogre can handle that job easily. The Viper Orochi would shine in other scenarios. The idea isn’t to have a silver bullet team—it is to have options which allow you to adapt to a wide range of scenarios and progress more fluidly than you might otherwise accomplish. You’ve got two choices with the Viper Orochi. You can pump up his levels and use him as a great member of a blue team, reducing his value as a ‘zombie team’ leader in the process, or you can use him as a ‘zombie team’ leader—and he is the best ‘zombie team’ leader there is. Sure, you’ve slightly reduced the potential of your blue team, but you’ve opened up significant potential for other approaches to the game. And the other consideration is that if you level him, you can’t undo that. If you don’t level him, you can use him in that capacity for as long as you need—until you understand his value and decide you no longer need to take advantage of it—and then level him.[/quote] Based on my experience those ‘harpie like’ demons target the opposed element (e.g. a blue creature targets grass opponents). I have yet to see them do otherwise. They are definitely the most dangerous monsters you encounter on the final floors of a given technical dungeon (depending on your team) and you can be in trouble when they take out your leader if they are essential to your strategy. All true. But this is where your position confuses me. Who cares? People haven’t suggested this zombie team approach to you as your only team. They are suggesting it to you as a very valuable option to have for specific dungeons—and it is a very valuable option to have. I wouldn’t depend on a strategy like this in the technical dungeons, at least in the vast majority of cases, because you’re running up against multiple monsters with a wide range of dangerous scenarios. I don’t want the zombie team for that. I want a well-rounded team which can respond to various scenarios and recover when things get bad. That might mean two leaders of different elements who reduce danger in different ways. It might mean team members who can help me out of a difficult spot, such as Echidna to delay turns when it is looking bad, or the Rainbow Keeper to reduce damage if it looks like I’m going to be overwhelmed. The zombie team isn’t right for every dungeon. That said, it’s just advice.
My water team has been my weakest team for a long time. Although that's finally changed. I just evolved about four water monsters and now have the ability to put something together, but the reason why I had to do this is pretty much the answer to your question. The Tower of Flare has been difficult for me due to my best team being grass with a moderately strong fire team. I started focusing on leveling and evolving some water creatures to help. After I've leveled them, I should be able to clear the Tower of Flare without much difficulty. Same goes for every other dungeon. If you're struggling with something, you want to sit back and start considering what steps you can take to make the problem manageable. Earlier in the game the easiest solution I've found to many dungeons simply involves the right leader or helper. A healer always helps, but if you're struggling with, say, a fire dungeon, having a friend with a monster that reduces fire damage (especially by 50%) can frequently be all you need to clear through that entire dungeon. As you progress you're going to need to combine other solutions, but that works out rather nicely from a gameplay perspective, because as you progress you're given more options for expanding your team and building upon strategies you've already put together. And, of course, it always does help to ask questions and look into the problems you're up against. It has been of great benefit to me to understand how to navigate the Japanese Wiki. That allows me to look at a dungeon before I enter it, get a general idea of what problems I'm going to face, then enter with a plan, rather than having to put together a plan after discovering a threat by getting smashed. Feed him to a blue creature for an experience boost. Also, feel free to save him for down the road if you don't see an ideal solution right now. You've got the foundation of a great fire team and a great dark team. For your fire team I'd pick up an Ogre or Titan (you’ll need to grab him from a level that ends with a Titan, preferably with a 1/2 stamina or 1.5x drop rate bonus), and maybe evolve a Samurai Goblin and/or or Flame Knight. The Samuri Goblin isn’t strong, but he has the ability to change water orbs to fire orbs, which is very valuable. The all-stars here are two great dragons and Echidna, who is fantastic to have. For your dark team, you’ve got the Dark Dragon Knight, who can change light orbs to dark orbs, and the Pierdrawn or Siren who can create heal orbs, which can help in a pinch. You will want to add a Vampire to the mix—this’ll be the one you’re going to need to devote some time grinding to—to change heal orbs to dark orbs and provide a 2x attack multiplier to your team. Your dragon will become quite powerful and your Lilith gives you poison options for some dungeons where it can make all the difference (such as against the green legendary dragon, or in a strategy for clearing the highest-difficulty mask dungeon, among others). Ultimately this will become a valuable team, but for now it might serve better providing some swap-in helpers to your fire team to resolve various situations you need to work around. Looking again, you’ve also got some great elements for a green team. The potential is similar to your red team here, but you’ll want damage multipliers.
Thx for all the input guys. Im trying to clear the satan stages now, but the bosses keep killing me with 1 hit. might just try to farm and level up some more before i try. which is the pre evolve form of the vampire lord?