I've done the rare pull 3 times (Titan, black knight, blue knight -- all 3 stars) and the pal pull around 8 or 9 times with nothing above a 2 star. I had a feeling, based on having gotten 4/5 star monsters on the rare pull in AS, that my luck had been a bit raw. I'm wondering now if I shouldn't just start over for a better shot with my pulls. It'd be about 5 hours wasted. But I feel like that might be the case for me at this plateau anyway.
I just got a red dragon (finally!!) and i wanted to know what does more damage. The red dragon's final form skill or the starter fire type's final form skill.
If those knights are mystic knights they are actually quite good and evolve into some fantastic team members. If they are just the evolved knights then yeah, that's a bummer for a rare pull. You definitely can progress with the team you have now if you want—in time you should start to get some better team members. But if you want, I think your account may be stored locally to your device and you might be able to start over by deleting the app (someone should probably confirm that first). If so, you could 'reroll', start over, and perhaps start over a few times until you received a really good rare pull after the tutorial to speed you along your way.
Yup, these are weekly dungeons, so you'll have another chance next week. And thursdays are for dragon evo material yeah. If anyone needs an Asgard #318 helper, feel free to add 316 935 289. Cheers
Can someone give me a quick outline and lineup for a zombie team? What team did you use to get the keeper?
A lot of great advice here! Digging this game a lot so far.. However.. I'm struggling at taking down the legendary green dragon at the adept level.. I have Alravne as a helper and a leader with resolve so I can't really die per say.. But I'm only dealing 1 damage with my attackers.. Even with crazy combos I'm only dealing 1 damage.. Am I doing something wrong? Or am I just too low of a level with my attackers? ~level 20 - 30
The Legendary Green Dragon has extremely high Defence. So you need to have a monster with poison skill in your team, like Succubus or Lilith. Or you could use monsters with Guard Break skill to reduce their DEF, then hit as much as you can. But even with Guard Break its DEF is still very high, so poison is your best choice.
Oh actually you don't need a zombie team for that one. The Green Keeper's ATK is only 3000+ for every 3 turns. A good healer or a leader that can halve the wood damage will do.
Looking for green dragon #28/29 Anyone have #296 or #290 or #299 as a lead? Or viper orochi I guess i underestimated the other mobs, there was 5 mobs and I couldn't finish them fast enough and i got hit around 6k
Hi all, hopefully someone more experienced can help (wish we had an English wiki for this game): So my best monsters so far are Lv 10 Drall, Lvl 5 Mystic Flame Knight, Level 5 Shardra, Lvl 30 Highlander, Lvl 30 Earth Guardian, Lvl 13 Brachio, Lvl 9 Lil' White Dragon, Lvl 6 Dark Golem. Right now I am about half way through the Demeter Forest, and the main team I use is Earth Guardian leader, Dark Golem, Brachio, Drall, Lil' White Dragon. I mostly use healer helpers. My questions are....Is there somewhere behind me I should be looking for a healer, or keep pushing forward? Where is my best bet to find one? What colors are healers? I think I would want a green or yellow one right now. Of my main monsters, which of these should I focus on leveling? What has good advanced forms that I should focus on? thanks!
Are there any guides?! I'm horrid at this game but really love it. I don't understand how to build better units other than randomly hoping for something special.
Well, I've done the Keeper of Red dungeon once, and the Keeper of Blue dungeon twice. I also got a Keeper of Light randomly during the Keeper of Blue dungeon. For the Keeper of Red dungeon, I used my best water monsters. Beserk, Plesios, Beast Rider, and Mystic Ice Knight. I did, however, keep Alraune as my leader so I could constantly heal myself, which was a good plan. I also had another water character join me (I believe the person in question was using a Fenrir Knight). For the Keeper of Blue dungeon, however, I used Dragon Kinght, Flower Chimera, Beserk, and Plesios, and once again kept Alraune as my leader. My partner for this run used an Earth Dragon. The Keeper of Light that happened to randomly show up, however, was a pain to deal with. I had no dark monsters with me and he had a massive amount of health. Took me about 15 to 20 minutes to finally bring him down. Either way, all I need now are some Dragon Fruits so I can evolve Vilcano Dragon, Aurora Dragon, and Plesios.
It stands for the amount of health you recover when you match 3 orbs. The +1 is just an added bonus to one of your stats (RCU, attack, hp). And when used in power fusions the base monster gets the +1 added.
Quite a bit, but they shouldn't be too much of a problem if you have enough of the right type to counter them (assuming you actually do, let's say, bring water monsters to fight the Keeper of Flame, otherwise, you're in for the long haul). But when you do either of thise three dungeons, if you end up facing a light or dark keeper, then you're looking at a 15 to 20 minute battle, quitting, losi, or using up several magic stones to continue.
I hear ya. For that battle, I plan to keep Alraune as my leader, and bring Shaitan and Volcano Dragon along with me. I would bring Vritra, but my cost isn't high enough just yet.