Yeah, I have the Puncho doubler and spent about 40 USD in IAP, but at the time the prices weren't sky high and the 14.99 IAP didn't give out 1 million Punchos, plus ultra hats didnt come with abilities. So yeah kinda feeling left out by the price increase of everything, haven't even unlocked Spartan because I don't feel it's worth spending more money on the game (not that I regret having bought stuff with IAP, just feels too Grindy now even to unlock the new mode)
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Finally finished this insanely long thread and registered to tell you guys i really enjoy the game ! I discovered it a week ago and have been playing it non-stop. First time i've ever been so hooked on an ios game.. Coin-doubler was an insta-buy probably going to get a punchos pack i want to rock those awesome belts and try out the spartan mode. I have been experiencing something weird though. Sometimes just before i reach an egg, at the beginning of the stairs my character disappears next thing the egg cracks open.. I don't get to punch it. This is nothing too serious (it doesn't happen a lot) it just looks weird and i don't get the chance to knock off the torches and crack the egg open
Glad you're liking it Captain Murphie. Hmm, what super move are you using? Exploding Fist or Thunderpunch could potentially hit the egg from a distance...
I don't know if this could be useful or not but i have an idea. I have got this game for free so i did not have any problems with buying a punchos doubler and till now it didn't feel like a grind to gather punchos in order to buy the cheaper items. The gnomey reward of 10k is too low if you're going for the more expensive items (ultra belts, ultra hats, spartan mode). The way i see it you should make the reward gnomey rewards you with dependant on the lvl he is. For example gnomey rewards 10k Dnomey 15k Cnomey 20k Bnomey 25k and Anemone 30k. As you only can buy those more expensive items after you've purchased the cheaper this progression in gnomey rewards fits the system in pricing nicely. This way there's no abundance of punchos in the beginning and there's enough later on in the game to get some of the nicer stuff without making it too easy.
Glad you like it if you chose to implement this kind of system there could be room for more IAP skip to god lvl X for X amount of $. I think people would buy this kind of thing to get the advantages (more punchos per god lvl up) of a higher lvl gnome earlier on in the game.