It's really just more levels and the ability to dodge-roll. Oh, and you can only dodge roll forward, so it's kind of boring.
Can't log in to that vile Origin crap to contribute my scores at the moment. Accepts my email, accepts my password, asks me to set up a username, and then barfs.
The expansion pack is much better than the main game in my opinion. It's not as redundant and "samey" as the main game is. Is the replay value here with this one? As much as I love Shadowgun, it's too boring to replay again. I'd have to wait at least 6 months before revisiting it again.
A far cry from Dead Space If you're looking for a top-notch game like Dead Space, which I absolutely love and deservedly won Apple's Game of the Year, you'd be really disappointed. The developers did such a masterpiece with Dead Space: Smooth framerate, excellent controls, engaging storyline, great atmosphere - none of which is present in this game. The framerate is good, but not butter smooth like Dead Space. The controls are beyond horrible. I manage to get used to it but it's very counter-intuitive and still a hit-or-miss. It's quite hard to run and roam freely as your character is very sticky to the walls and when changing direction during sprint, your character stops to walk at a leisure pace instead. The storyline is very shallow and an insult to the great Mass Effects series, while the overall atmosphere feels sterile and generic. It's a far cry from the impeccable level Dead Space set. I hope they're releasing an update soon, because this, as is, sucks big time.
Just got 3 stars on all levels. Somewhat unsurprisingly, there's no nice surprise once we do that. No new level or armor or weapon unlocked, not even wallpaper or a different ending screen. This somewhat makes the game seem even more unfinished and rushed to chase ME 3 release date. My initial game impression doesn't change too much. I'd proly give it 2/5 instead of 1/5. It can play well when it does but the controls are not intuitive and often don't do what we want. A few tips to play the game: - Don't use sniper if you want to use long-reaching biotics as the game's often confused which one we want. Change to assault riffle to make sure the blue target is biotics, not sniper. - AVOID melee attacks, the camera's just too awful to play like that. Shotgun is fine, but coming up close with charge, punch, slide is just not gonna work. The cloak won't have enough time even if you upgrade it to max and get a stealth armor. And again, the camera will go funny if you're too close to the enemy. Look forward to the update. If they iron out all the bugs and glitches, this can be a 5/5 game (not counting the story or voice acting of course). The gameplay can even work very well for multiplayer. Cloak can set the difference with MC3 or Nova.
Excited to see this "massive update". Hopefully it adds something that makes the game worth playing again
Update is finally out. Manual aiming, more content, and retina for the new iPad! Time to play through it again and get this huge file off of my device. Expands to 1.19 GB.
Notes like that continue to make me wonder just who was involved with the development of this game. Paragon and Renegade choices in the real Mass Effect series do not directly correspond to "good" and "evil", which was a jarring enough incongruity in this game to begin with, but to explicitly state it here is bothersome. This is far more of a Star Wars "light side/dark side" thing.
Well manual aiming is much better, finally the game it was meant to be! It looks more than great too but the frame is around 30ish fps...
I wouldn't call it a massive update but I really liked this game first time around despite the awkward controls. This time around, the controls are hugely improved. For me, it's a top tier shooter for ios if a bit short on campaign. It's no mass effect console game but then again it was never designed to be and I don't play it on a console anyway. Iron Monkey are still one of the top developers for ios.
The new shooting controls are indeed much better but im feeling the game is much easier now. Most times I can just stand on a spot near the rear and start picking enemies with my fully upgraded assault rifle. The longer range you get without the necesity of selecting enemies has drastically lessened the need to move in the battlefield. All in all a much better experience with the new controls.
Sanuku or could someone post a video on Youtube, of the game on the iPad 3 or iPad 2 of the New update in action?
I don't know about you guys, but I'm overjoyed that this now feels like a Mass Effect game. These controls should've been implemented at launch, but better late than never.