iPad [Pulled] Dead Space - (by EA)

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jan 24, 2011.

  1. touchgamer32

    touchgamer32 Well-Known Member

    Sep 8, 2010
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    Germany
    When (GMT+1) should Germans expect (or expect the certainty of not having) Dead Space? :confused:
     
  2. Alienmario

    Alienmario Well-Known Member

    Aug 28, 2009
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    gaming! lol
    idk udk
    I'm happy that they decided to do this. Well polished and deserves your money, even some object have their physics. some places may be scarier than the DS1. not going to spoil here..
     
  3. MiroSVK

    MiroSVK Member

    Oct 14, 2010
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    Slovakia
    #143 MiroSVK, Jan 24, 2011
    Last edited: Jan 24, 2011
    How many chapters are in this game? Thx

    I play it for 30 minutes and I'm already in the 3rd Chapter :((
     
  4. tripleh3lix

    tripleh3lix Member

    Aug 4, 2010
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    anyone know how long this game is?
     
  5. Fireball926

    Fireball926 Well-Known Member

    Nov 21, 2010
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    none
    Somewhere
    anyone have gameplay on 2nd gen?
     
  6. kileriukaslektuviukas

    kileriukaslektuviukas Well-Known Member

    Nov 18, 2010
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    Lithuania
    My friend played this game and he said he shit hes pants :DDD
     
  7. gospel9

    gospel9 Well-Known Member

    Oct 5, 2008
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    The iPad version should have been universal I want to have the game on iPhone and iPad 2(hopefully by April). I would also like to share data between the devices. Well I guess this means I'd playing Dead Space 2 first without the special unlock, whatever that maybe.
     
  8. crunc

    crunc Well-Known Member

    Aug 11, 2008
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    Do you do more then walk down corridors that all look exactly the same as in the iPod touch 4G video? The game looks sparse. Can't say I came away impressed.
     
  9. Osmiral

    Osmiral Well-Known Member

    Nov 19, 2009
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    Like others have asked how long is this game?
     
  10. Der-Kleine

    Der-Kleine Well-Known Member

    I don't play in the dark either (it may just look like I am because of the camera).

    I'm uploading another gameplay video, that one will be a tiny bit too dark, but it shows more of the game. Low Gravity jumping... And with the 3.rd gun that you get, it has some awesome mines you'll see there too! :)
     
  11. MiroSVK

    MiroSVK Member

    Oct 14, 2010
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    Slovakia
    5 hours of writing, but I do not believe
     
  12. don_k

    don_k Well-Known Member

    Oct 9, 2008
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    Mods, please add the game is around 5-6 hours long for experienced gamers to the first post.
     
  13. amusing Grace

    amusing Grace Well-Known Member

    Dec 23, 2008
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    Music, Muse, Magick
    Berlin, Germany
    Didn´t know about that rumour.
    My trusted shop in Berlin will sell the german uncut Pegi-Version (for X-box & PS3) tomorrow.
     
  14. tripleh3lix

    tripleh3lix Member

    Aug 4, 2010
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    anyone know how long this game is????
     
  15. Ninjagorilla

    Ninjagorilla Well-Known Member

    Aug 6, 2010
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    Someone should at least once under the production have mentioned that the hero's runcycle looks very, very, weird.
     
  16. Osmiral

    Osmiral Well-Known Member

    Nov 19, 2009
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    That's a pretty good game length if it is truly that long for experienced players.
     
  17. gospel9

    gospel9 Well-Known Member

    Oct 5, 2008
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    Plasma Cutter is the only one shown in the trailer. What are the other weapons? Line Gun, and Force Gun perhaps? Also how do you aim and walk with touch controls?
     
  18. xStatiCa

    xStatiCa Well-Known Member

    Aug 4, 2009
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    Thanks.

    I am very good with the virtual analog sticks in games. In NOVA though that has gyro and analog stick controls the gyro gives me much better accuracy once you get used to it. I can quickly point at a specific spot very effectively by just aiming the iphone. Of course the virtual stick could aim faster when you turn around and such but with accuracy being the most important thing to me the gyro wins out. I was rather surprised to find that is the case.
     
  19. arta

    arta Well-Known Member

    Feb 14, 2009
    6,902
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    Someone earlier in the thread said that the default sensitivity is way too low. Are there any sensitivity controls?
     

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