The worst thing is that the 2k for more that are written in forums or emails do not give news, apparently they got away with it and left us without support and is even more disappointing with the output of the iPhone 7 and 7 plus, with Just imagining how that game would look on these devices is something orgasmic. But apparently it will not be possible why the unhappy are not willing to fix the game for iOS 10 and adapt or improve it for new devices.
I thought this was a big famous game. Two sequels. Seems popular. Yet they didn't care much about the iOS port. It broke and stayed broken after, what was it, less than a year? Sad. So sad.
Yup, stuff like this keeps me from taking mobile gaming too seriously (as a competitor to consoles/pc). Stuck with a closed operating system, entirely dependent on Apple's app store (no other means of aquiring games legally). Can't fix any compatibility issues yourself, as you usually can with Windows games (though I rarely have any isuses so my experience is very limited) iOS updates breaking old games every year, Apple obviously doesn't care about backwards compatibility. Big developers (as we've seen with EA, gameloft, and 2K) have decided it's better just to pull the games rather than continue to put time and money into them. These sorts of premium games probably don't make much money 1-2+ year after launch, so no reason to support them from a business standpoint.
I am going to add 2K to my list with EA as to stay away from for the future I own every 2K game except for 2 cheap ones but I am done from here on after this massive letdown i do not want a refund I want Bioshock back on my phone... I had never played this game before bought it on a whim and two weeks later gone... wish I had at least bought it earlier so I got my money worth out of it, ironically I bought it same day I bought MHFU at least capcom fixed it
The challenge with mobile design is you're building against a moving target. The hardware may stay compatible but new versions of IOS can break very complex games in unintended ways. I know from my own experience that keeping up with all the combinations of ipads, iphones, ipods times ios 6,7,8,9,10 yields dozens of combinations. I think Apple could help developers by acknowledging that device fragmentation is here and then maybe we can figure out a way to solve the problem.
Exactly it...Apple needs to address this. Hard for me to treat iOS as a serious gaming platform until they do..too many good games disappearing and losing compatibility.
But what I didn't like is that they made a promise of fixing it, only to keep you high and dry, left people hanging. Never ever again 2k #. and yep, also added 2K to my "keep your distance" list, along with Gameloft, Mobirix and EA
Having to do stuff like this is the primary reason I don't upgrade to the next iOS version immediately once it's released, but until I have no choice.
After reading the latest article on TouchArcade I emailed 2k support for a refund.. here's the response (maybe there is hope? or maybe the support people just haven't got the message yet... I've asked for clarification anyway):
I had the exact same reply and over a conversation had with multiple customer support operatives had it suggested an update was being worked on, only to be told an update wasn't being worked on. I was then told an update may or may not be being worked on. Has anyone had any better luck? They keep insisting there is nothing they can do about the situation. They can't find out if an update is being worked on and certainly are not able to provide any compensation. They have now closed my ticket, apparently because they are fed up talking to me. It's ridiculous. Anyone know where we stand legally on this?
Let's just say that I expect update to come out at some point but it will be very unexpected,very,unlike with Capcom.
Not my field in law, I am a patent attorney, but yeah I'm pretty confident that nothing illegal happened. So you could try but legally they owe us nothing.