The way I see it, they (Apple) sold me a product (Bioshock) then sold me a current gen device (iPhone 6) to utilize the app on and now app doesn't work, nor is it even available for use. In my world, the only equivalent I can compare is I buy a DVD player from Sony, then I buy a DVD that only plays on said player. As I'm about 32 minutes into the movie...*POOF* the disc disappears.
I tried to get a refund once and seriously, it was like getting your teeth filed without anesthetic. Let us know how it works out, I hope it goes better than my experience. Practice arguing with walls at home to get you into shape.
Ha ha, thanks for the heads up. I'm certainly in the mood to argue with them, I just hope they're Atleast colorful with their dialog and not so sterile and drab as I imagine they'll be
I'm done with Premium games. Sure, we got TWEWY back thanks to Square but Jet Set Radio, Sine Mora, and now Bioshock remain broken despite paying full price on day one. This is becoming a rip off business and Apple need to take ownership of this issue. Developers are stealing from their customers, literally cutting and running. My final premium iOS purchase will be Final Fantasy 7 that I bought, also on day one Edit: just read about MHFU, another £15 game that's not getting updated for the new iOS! What is this crap?
Ha ha, yeah. It's shit that Apple, inc. is treating us this way. Because no matter what the dev or publisher decides to do, Apple could step up and say you owe our clientele a game they paid for and that game they'll get or we'll send you our bill once we've refunded all of these paying customers. As Apple has let them get away with it to this point, they might as well just release Bioshock FTP and bilk as many more people as possible.
Sadly saying the developer needs to pay won't work. They can fight the charges and cost Apple more, assuming Apple goes after the bigger fish. The only way to hold the developers accountable is for Apple to encourage the developers to update the product. Of course, the same issue lies there if the dev doesn't want to. Sadly this problem of technology has been around for some time and there alas is no one sure fire way to keep apps relevant and updated.
What really pisses me off is a big part of my purchase of Bioshock was to support the developers who bring these great games from the console/pc world to mobile. I would love to see more of that happen. I already played and beat Bioshock years ago. But I was definitely interested in getting through that world again on an iPad in the near future only to have it ripped away from what I thought was my personal untouchable cloud. I don't want to pursue a refund but I might if only to push Apple to make some sort of decisions going forward on stopping this type of scenario from occurring in the future.
Oddly BioShock is still showing (and allowing me to download) in my purchase history on my iPad 2 running the last version of iOS 7, definitely not there on my 6+ with 8.4.1. Is it at all possible that they've just removed it from showing in the history of incompatible versions? That said, iPad 2 was never a compatible device... Who knows what's going on.
HI everyone, just saying hello as is my first post i think... I think the big problem or one of the biggest problems is that people is not going to want to update the devices anymore. I have updated my iphone 6 plus to iOS 9 and it happens the same as when i updated my iphone 4s to iOS 8 or my iphone 4 to iOS 7, or nearly the same, very laggy. So if I'm going to buy a lot of apps and my phone is very fluid(as it is in 8.4.1 because i have downgraded it quick before they don't sign it anymore), I'm going to think 3 times before i update my phone to make it "better". I have an iPad 2 and iPad 3 and they dont work very good anymore( on iOS 8), so it makes you to want to buy the newest, thats how it works.
Holy crap! I just searched for Bioshock on my iPad 2 and found it in purchases too. And yup, I'm running some version of iOS 7. And nope, it wouldn't run on an iPad 2, which is why I hadn't played it yet. I was going to wait to get a new iPad. It makes me wonder what broke it in the first place. Why do Apple's iOS updates break so many games?? The updates themselves aren't super different from the previous one on our end. Why do devs and users end up with so many problems from Apple adding little adjustments to the iOS?
I'll just pray that we get it back,this is too much,too much.I've chosen ios as a primary gaming device,what is happening right now can be easily fixed by Apple but they just don't want to do that,just let us downgrade your stupid ios updates that nobody here cares about,they barely change anything. No proper "search" option in the AppStore,now this.What did you expect from them?
Why are people so surprised at this? Everytime new big update comes out for iOS some games get broken. Its nothing new and atleast 2K or whoever had decency to remove it from appstore. Also game has been out forever so if you havent finished it then maybe stop buying so many games lol
Strange that some games keep breaking with updates while others that haven't been updated for forever still keeps surviving each generational iOS update. Edit: one example is puzzle quest 1 which is no longer in AppStore. Still have it installed and it still works, just launched it and played a match. You'd think it would've been broken by now.
Mostly to do with internal file structure and where functions are called from the OS and way data is saved to ram and storage (etc, etc I think). Relative Paths get broken which borks the apps if they aren't coded in the way apple suggests in their guidelines. It is all documented but developers don't read it in enough detail. Of course the goal posts are always moving which is the main problem for older games.
Why the heck there is no way to downgrade our ios yet??This would fix ALL problems AND game will still be making money no matter what!I know that I sound as a fool but if you guys say that Microsoft did that then Apple can do that too.
Not all problems... It will start making problems for Apple. Microsoft's software may be more accessible and flexible, but it's a total mess compared to apple's softwares.
If the app was pulled, can i pull my money back? For some reason, I can't find it in my previous purchases
Yeah, great that 2K had the "decency" to remove it from the App Store. That's all well and good for people who haven't bought the game yet, but to remove the game from our purchase histories? What if I purposely hadn't upgraded my OS specifically so I could play games like this (which is the case for many, many people on these boards), and wanted to play it? After spending money on it and taking all reasonable measures to ensure I'll be able to run the game, I should have the ability to play it, and that ability should not be taken away from me. This goes a few steps beyond a game simply being broken by a new version of iOS. That happens all the time, and either an update is released or it is not. Fine. But we as paying customers do not expect that our purchases be completely wiped away from our purchase history at any point, that's simply not right. I don't think it takes university debate team level reasoning to tell you that it is up to the purchaser/player to decide when they've bought or played enough games, not you or any game developer. If I buy a game at launch and decide to wait 5 days, 5 weeks or even 5 months to play it, that's my business.
That's because it's no longer in your previous purchases. I just requested a refund for this game and I'm expecting a response within 48 hours. I'll update you on this situation when I hear back from Apple.