Great ideas! I'm putting both suggestions on the list for update 1.1. Shouldn't be anything major to implement
Awesome to hear that you both like it! It gets a lot trickier into the later worlds where more puzzle elements are introduced
Developer: thanks for sending me back here to look. This app looks awesome. Graphics are gorgeous. The talent shows! Really looking forward to the release!
Lavender: Glad you like it! Sorry that I didn't have any codes left, hope you'll pick it up on February 4th
Thanks for the code, Zilk! The game looks gorgeous, very silk (hahaha). A nice touch are the medals (secondary goals like for example two stars only with moving one slider only (by the way, sometimes it says "3 stars only", which is a bit funny). For my taste the puzzles are on the easy side and I wonder if a different leaderboard metric, like shortest path instead of time wouldn't fit the game better (but that is my "hard-core" puzzle fan voice speaking here ). But I have just started 3. Storage and still have 50 levels ahead (out of 90 total), so I have good hopes to getting more difficult!
Hey been progressing nicely. Very polished game! If you don't mind me asking what was your review time with Apple? Last I submitted a game it was around 13 days. Hopefully it's down now?
saosijs: Hah, must be a typo. Gonna fix that Yeah they are a bit easy at first but it should be getting a bit more tricky on world 3,4,5. Especially when the gum is introduced and levels need several pulls of the tongue to be completed Touchmint: Thanks man! I think it was around 5-6 workdays. There actually is a site that keeps track on it based on tweets http://appreviewtimes.com/
ROGER-NL: Got a few minutes and added a new highscore label to the endscreen and a total overall leaderboard. So expect those two features to show up in the first update Also I checked the score code. 1000 points per star and 7000 points that is based on time.
Great man, I have a battle with Saosijs for first place in the first world, normally I lose those but who knows it might change Ha ha.
No problem. I get plenty of games to try free. I'm happy to pick it up. It's not paying for it that kills me.. It's the wait. (And everyone else getting ahead f me ha ha) LOL! It really looks like a cute and fun game! Good luck.
Only 3 Achievements to go, than I got them all. It's still fun to play, I am on top of world one and two now Saosijs is slacking off Ha Ha.
Almost time! It is almost time for Pull My Tongue to hit the app store. Getting pumped so I think Im just going to give away a couple codes right now! A73N3MP6PLJH A44HFME6RRJ4 EPYAK33W3JYL As always, do the right thing and let people know if you redeemed the code or not. Cheers
Just got the game, but first impressions are very good! The game is easy to understand and the tongue controls are ultra-smooth. The graphics are whimsical and fun. They make you smile, which is a good thing. I plan to purchase the full unlock as I believe in supporting good developers. BTW, I just realized I already have several other of your games! No wonder I was drawn to this. Good luck on your release.
The game does not work anymore, I only get the noodlecake logo and than the game shuts down. How can this be.