The PSP GO was a experiment, they sold way more normal PSPs than PSP GOs. I don't have a problem with that. Do you?
That's my point: the PSP Go was a failure. You don't have any facts at all to back up anything you say. Show me where anyone thinks it actually suceeded. And I'm not just talking about the PSP Go.
The PSP2 will have a physical media, it's not optical, but you could sell those cards certainly later. I never said the PSP GO succeeded, I only said the PSP world as a whole succeeded, what I mean with that, at the end SOny made a profit, devs made a profit (certainly not all, but iDevs also don't get a Doodle Jump like success (exception)).
Two things I'd like to say: 1. Stop comparing psp 2 games to current gen iDevices. Compare it to the next generation. By comparing it to current gen iDevices you're sort of saying: "Look, this computer from 2011 is alot faster than that one from 2009". Yes, newer hardware is faster. 2. 5" screen? That's kind of the borderline of "portable". How will that fit in an avrage pocket comfortably?
Dude, I am done arguing with you. Let's just talk about the new PSP. This is all the new features? Two cameras Gyroscope(playstation move tech) Two touch screens Two analog sticks Expandable memory Download only Larger OLED screen 3G Wifi Built in microphone Gps Five times better screen Four core ARM processor Does anyone know what the processor actually means? I know it's fast, but how fast? What does it compare to?
Companies never will have coexistent product cicles, some release then, and some then, this will keep going and going. So of course you can compare available and announced, sort of have to. Please try to fit an iPad in your pocket and make a picture of it for us At the end an iPad and a PSP2 will be just bag devices, that's okay? Not everything must fit in jeans pockets...
Ported PS3 games... That means less development time. Also, ask activision about the cost benefit ratio of creating games on the app store... And you saying it will fail without Mario or Zelda? Who cares about those when you have Uncharted in your pocket?
The thing is, the PSP won't be updated again for years, while the iPhone, iPod touch, and iPad will be updated all the time. The iPad isn't a portable device that you would put in your pocket. That's like saying, "Put a laptop in your pocket and send me a picture." The NGP is supposed to be portable, but it has a screen that makes it too big to fit in pockets. The iPhone is the competition for the NGP, and that can fit in jeans pockets.
The iPad is a tablet. That again is a completeley different size category. You should be comparing it to the iPhone or iPod Touch.
HairyPotboy...*facepalm* the PSP is a portable gaming device. The iPad isn't. Your supposed to take the PSP with you, and instead you have to carry it or have a special man purse? It'd be really cool if all the android apps worked on the PSP
I brought the iPad only up because someone said the higher pixel densitiy of the iPhone 4 is important, and in the end the bigger screensize of the iPad despite lower density can get you better reception on the iPad. That means bigger size of the PSP2 (see the pic on kotaku) is better for reception than the PSP or iPhones/iTouches screensizes. Okay? FOr example if you play racing games and must avoid cars coming towards you, you will crash lesser the bigger the display is you are playing on, because you can recognize them earlier, the depth of field (?, english?) is better.
And that is why you will have much better full featured games on the PSP2, and have already on the PSP, than on iOS, not only you can earn more due to the higher price, but you need to have a years stable product cicle, so that if you finish developing nextgen of the brand you developed for is not already available.
No, because the iPad is a different category, and you hold it further from your face. Look at a chart about pixel density at different distances.
No, you didn't. You specifically brought up the iPad in comparision to the PSPs size. I believe you said something like "try putting the iPad in your pocket" and "not everything has to be portable" I understand that you think the the bigger screen is more immersive, but the fact is that not only does the iPod touch have a much higher resolution, it also has a much higher pixel per inch count. (smaller screen+more pixels=win)
But that you know about the physical size of an display changes the perception in your mind, even if you hold it away then, compare for example cinema to Full HD TVs, pixel density of the TV is bigger than a 2K/4K stretched to a cinema screen. And even if you sit in the 20th row in the cinema, it just feels more immersive even if you sit way back because your mind knows about the big screensize in the cinema and puts it together. It's the same with iPad vs. iPhone and PSP2 vs PSP. ANd because iPad is the biggest screensize in the iWorld and PSP2 will be in the PS handheld world I wanted to compare it.
Wow, the touted technical specs of PSP2 sound incredible. Too bad we'll have to wait nearly a year to get our hands on it. I just hope it won't cost more than $300. Time to start saving pennies.
Uncharted Gameplay: http://au.gamespot.com/ngp/action/uncharted/video/6287018/uncharted-working-title-reveal-trailer-1?tag=bounce&contsessid=cc1fd2952320b7c1cb5cfbe8d6f2b2c5&prevBounce=6287019#toggle_video EDIT: If you look on the engadget liveblog pictures with the one featuring the many many development partners and gaming logos, there was a MotorStorm logo, the one with the face symbol and the yellow back/circle, let's hope this means that MotorStorm Pacific Rift and the first one in the desert will be ported to the PSP2
It's a Cortex A9 processor that can be clocked up to 1.2 GHz. iPhone 5 is expected to have two cores, while the NGP has four. The NGP will have it in a four core version, while the iPhone 5 will have it in a two, four, or eight core version.