Pretty interesting, although it raises many questions. First of all, who's audience is this thing going to be aimed at? Nintendo has a mix of hardcore/casual audiences locked. The iDevices have kids and extremely casual gamers locked. What's the PSP2 aiming for? The extremely, extremely hardcore gamers who buy all the systems available (thus, the lowest market?) Sometimes I applaud Sony's decision for going with top of the line technology in their products, but it seems like they didn't learn a thing from the last generation. Was it a really good strategy to have "PS2 quality games" available for the PSP? I don't think so. I think if they go with the same strategy, they are going to be stuck again in limbo (is this a portable machine or a system that plays watered down current gen titles?) What about the battery life too. It sounds like nothing but hyperbole, but if the system really offers "PS3 quality graphics", what does that mean for the battery life. One hour? One thing for sure is that I'm kinda excited to see what software is coming for it.
Flame me if you will but I prefer iOS gaming (some DS games too). Don't get me wrong, I love MGS Peace Walker, YS Seven and GOW Ghost of Sparta but PSP games are starting to feel out of date. Sony has the PS3 as their main focus and it's evident. With the App Store you can get an Unreal Engine game with the same depth as a console game for $5.99 while a high graphic/quality game on the PSP will cost you $39.99. The only thing iOS lacks is buttons and thats something you can/can't live without, whatever you prefer.
I am a mobile gaming whore. I love my consoles and shit, no doubt about it. And if I could walk around with them in my pocket, I would totally do so, as I am not always home. But that's where my mobile devices come in. I am really excited for the PSP2 especially since they (FINALLY) have dual-sticks. This is a really big deal to a more hardcore gamer like myself. Especially when they make claims like "As powerful as the PS3" and shit, that's crazy. And if they bring on hype like that, for their sake, they better live up to that hype. I do find it curious as to how well the battery will do though. Very interested and looking super forward to hearing more and more details about it as this thing emerges. Can't wait!
I was pretty impressed with what I've seen with the 3DS and I was probably going to buy one but I have to admit Sony's latest claims about the PSP2 are enough to make me reconsider at least until I can see it in action to claim it's as powerful as a PS3 is pretty out there as claims go. From little bits and pieces I've picked up here and there it will be bigger than the current PSP which was already a little to big in my opinion but If it can actually pull of graphics even close to a PS3 and has a decent battery I'd definitely buy one anyway. Lots of people bash on the original PSP but truthfully it's one of the most used devices I've ever owned and the games catalog is actually huge I actually still read on mine as well as play the odd game. What I do think is that the original price Sony charge will be ridiculous but when no one buys it it should drop to a semi reasonable purchase. Looking forward to finding out more about it.
I think the opposite, and that's a good thing. I don't know you, but I don't want to play games that feel "forced" on the Appstore. Realistically, it's pretty impossible that the iDevices will ever get a true, say, mainline Resident Evil game, Metal Gear game (or other big franchise.) I want the developers to focus on what the devices are king; fun, polished games that can be enjoyed in short or even long sessions. Games like Hellsing's Fire are clear examples of that concept executed to perfection. After all, why would I play a FPS on iPhone when I can find vastly superior versions in other platforms? It's funny, the PSP2 could have the same problem, but vice-versa (too many "console-like games"). Portable systems need to strike a balance between the two. I think the 3DS is doing it right so far.
But still no where near as in-depth as a console game. And if it ever gets anywhere near close, it certainly won't be 5.99. Plus, I love IB, but its a very shallow game. I beat it in a few hours
It's too early for me to make my mind up about this yet. On the one hand... Sony know how to fail with a portable device, on the other, they can't be completely stupid... they must have learned from their mistakes in many ways and I'm pretty sure they wouldn't put out the exact same flaws all over again. Perhaps they'll put out new flaws and fail with that, or perhaps they'll surprise us and we'll be playing console quality games on the move with two analog sticks (hooray) at last.
I (personally) would like to see the PSP2 be something like the PSPGo with only downloadable games. I know I'm in the minority, but there are some major advantages to this system. Yes, the PSPGo failed miserably, but I think a large part of that was Sony trying to introduce it in the middle of a generation, rather than waiting until the next. This ended up with PSPGo owners not having access to the entire library of games. If we look at iDevice gaming, it's so nice to not have to carry around a dozen UMDs or cartridges. They can get lost, dirty, broken, etc. Swapping them just to play a game for 5 minutes is inconvenient. Another advantage would be load times. Plus devs could patch games more easily. I don't expect we'll actually see this, though. Edit: After reading IGN's little tidbit, it seems that some people think it won't have a UMD drive. I'm actually kind of surprised, since many gamers still really like having the physical media. I guess we'll see when the announcement rolls around.
Yes, but it got a lot of hate for it, so it was expected the new device would use physical media. I didn't mind personally, the only real problem for me was the UMD-only games, but if the PSP2 went with download-only for the beginning we wouldn't have the same issue. As long as there's enough storage space and the device can keep a stable connection while I'm downloading (the PSP Go's connection is somewhat shaky) then I'm all for it.
Sorry, I guess I worded my post kind of oddly. Yes, what I meant is, I'd like to see the PSP2 be UMD-less, like how the PSPGo is currently.
I don't think "download only" games are plausible for PSP2 if they look like "PS3" games. How much memory would you need for that?
IF and I mean IF. The PSP2 has a better browser (out of memory is the shittiest error I've ever seen in a browser) and PSN support (with trophies and a friends list) I'll be all over it.
I forgot about the PSP browser doing that actually I've been using a homebrew version for a while that actually works ok and uses the full ram not that I use the PSP for browsing typing takes to long. Hopefully they will put a proper one in this time and I hope they ditch UMDs I can't see them keeping them. What I want is physical media on some type of small read only flashcard apart from being more durable it's also a lot faster than an optical drive and they can bump the storage sizes as needed. Knowing Sony it will probably be some new format no one else uses anyway though.
Did the Go still have the terrible phone keyboard they used on the 3000? Wish List anyone? Dual Analog Full catalog downloadable(not necessarily every game ever, but all the new ones) More built-in storage without having to shell out extra Touch Screen All for $200 or less. Can't be more, then I'd just buy a 360.