I totally agree! My iphone is always with me as opposed to my psp...if i forget my iphone i will drive back home to retrieve, i cant say the same with my psp. Also its frustrating as hell to wait for a new psp game this days, its so few and far between!
To me, this is an interesting thread to see where the future of portable gaming is going. I still think it all boils down to one thing: good, quality games. This is why the Gameboy beat the Gamegear and why the DS/DS Lite/DSi is beating the PSP. It does not really matter what capabilities the hardware has. The Iphone does seem to shift the paradigm though. Because it's not a true gaming platform, compromises on controls have to be made. Or perhaps it is just developing its own controls schemes, like the Wii did for console gaming. I am also reminded of Palm gaming to a small extent. Quite limited, and casual games ruled. It's really for a different population. But the Iphone has progressed much farther and much faster than the Palm platform ever did. I'm curious to see how many people would vote that they 1)have given up one or more portable platforms, 2) would never give up their other portable platforms or 3) are planning in the near future to give up one or more portable platforms because they have an Iphone/Ipod Touch.
Yes I know- the companies must make gradual changes to their products and "Go with the Flow" and do what's good for the Market and their product; because ultimately it will affect their sales. I think you read it wrong, I was agreeing with you.
This was a pretty good thread before everyone went postal. Let's tone things down a notch, as a veteran of the SNES and Genesis wars I know that console debates can get quite heated... But remember, we're just talking video games here.
lol, I don't doubt it...just ignore him. Back to the topic then. I do really enjoy both devices. (I love particularly God of War, Wipeout Pulse and Ghosts 'n Goblins for the PSP). To be honest, I am getting to a ripe enough age that I feel that I just can't justify buying a home console, and portable games seem like a nice compromise (I only ever play on my PSP at home). I do get frustrated with the shoddy stuff that the app store release, but there are in fairness a ton of games already that are well worth having, and of course the current pricing makes it not too much of a problem to take some risks. However, I would like to see less quantity in future and more quality, and if that means that we have to pay more for games, then so be it.
Look, the key point here, which I've only seen mentioned once, is that the PSP has been out for nearly 6 years now. All these AAA titles I see mentioned for the PSP were released in the last couple years. The App store just celebrated it's first anniversary. In two years time, I have no doubt the overall 'quality' of iPhone games will have improved significantly (which isn't to say there aren't many many quality titles already available, but if we're talking 'console style' here). Just look at something like Real Racing or 4x4 Jam compared to Cro Mag Rally. When I bought my PSP about two years after it's release, the game library was still marginal at best. Sure, there were a handful of titles that were impressive, but they were all ports or miniature versions of console games. GTA, SOCOM, Ridge Racer. Nothing I hadn't seen before. The iPhone install base is enormous and more and more large developers with the resources to develop console quality games will jump on board. There's simply no reason not to. I'd bet money that most major developers already have plans on the drawing board. They are simply used to long development cycles, and they don't need to come to niche forums like this to hype their projects months or years before release. And you can't ignore the value added by the openendedness of Apple's SDK. Apps like Ocarina, Brushes, Phyzios and games like Touchgrind simply aren't possible on the PSP. I'm excited by possibilities of the iPhone - I feel like I never know what's around the corner whenever I fire up the app store. With the PSP, I know I can expect the same sorts of games with the same controls we've been using since the Playstation. That's the appeal of the iPhone vs. dated ideas like the PSP.
I liked this post. It was simple and down to earth. But I must say, I'm a "fanboy" of my iPod Touch. In other words, sometimes I like gaming, sometimes I like music. Sometimes I like podcasts or just fun entertainment apps that one would not find on the DS or PSP. I find the tilt and touch controls on the iPhone more enjoyable than external buttons and analogue sticks. I think tilting the device in a racing game is more fun than using an analogue stick. I would much rather play Rolando than Roco Loco. I like the cheapness of apps in the appstore, as my family is somewhat poor and I cannot afford much, and I like having a mixture of casual arcade games and more in depth games. I state no facts in the paragraph above. Just opinions (or iPinions, I guess).
@ pug4death Well the way it sounded was like you were being sarcastic, Im sorry for the misunderstanding on my part. @mofard - I honestly think you should just leave this forum because you do not respect others opinions and seem only to take your time to spam and flame at square who has responded quite calmly to you. Your opinion is valid on the psp vs ds and iphone os debate but you seem to only be here to prove that the psp is so much better than the iphone os systems, which makes you a fanboy and a troll. So by god shut up and leave. Guys there is absolutely no point in fighting because the majority of things you say are you opinion on that matter and everyone has a different one. Say what you think and respond to others if you think its constructive and not flaming. Also as to the question someone asked if any of us will abandon our other handheld systems and keep only the ipod touch, I personally just got rid of my psp around a month ago and got my ipod touch back in may and the lose of use towards my psp decided for me to get rid of it, but I still have my nintendo ds and dont plan on getting rid of it unless i upgrade into a DSi or DS lite. Granted my ds doesnt get ask much use as the touch but i still use it.
With the way the downloadable markets are evolving, there are more indications of publishers and platform holders wanting to take less risk in the future rather than more. In other words, take a look at the PSP... used to be device with games that followed the retail model (high production values, multi-million budgets etc.) and now it's changed into a snack-game platform with 20MB games if the press releases are to be trusted. Same with iPhone, I wouldn't hold my breath with publishers wanting to invest more into iPhone game projects when larger and more expensive games tend to show very little staying power on the charts, and major branded titles get hectic price cuts. Everyone who's trying to do business in this "new" downloadable market space is trying desperately to find a sweet spot of risk vs. return. And there are very few indications that the sweet spot would be anywhere near the multi-million budgets when $1 games like Flight Control and Pocket God are becoming the most notable success stories instead of Need for Speed. When was the last time anyone here saw a press release from a major publisher, celebrating the success of their $10 game? Not since Super Monkey Ball... Competition may drive up the production values, but the App Store doesn't make it easy to combine higher production values with a higher price point. So expect to see better games with rock-bottom prices, but it would be wise to forget about GTA or Final Fantasy. There is only so much quality you can cram into one dollar. There is one interesting turn of events here... if Sony can keep the low price point of PSP downloadable games at $5 instead of $1, it may allow developers to make a game first on the PSP and set its perceived value at that price point. Porting the game then to the iPhone might help the title avoid the $1 slump. So in summary, instead of looking at PSP and iPhone as adversaries, think of them as the most unlikely bedfellows - PSP actually has a chance of driving up the overall quality of iPhone games.
Ummmm... Rolando 2? I don't know if there's a press release or not, but it's definitely a hit. Well, there is Gang$tar.
But is it in the top 5, no. so therefore it won.t sell millions anytime soon we have no gameplay vids, also, correct me if i'm wrong, is it not a port of a mobile phone game
thats b cuz the psp was made for gaming and the ipod is made for music but the psp is almost never used for music as the ipod is used very much for gamiing hence this websites whole existence, the psp is rarely used for videos so much that umd movies never sell, my point is the things u can do with the psp no one uses it for b cuz theres something better, i was a HUGE fan of the psp til i got my ipod touch as far as gaming is concern, i still think the psp is better than the ds hands down, not b cuz of graphics but b cuz it has more quality games i like, ds games r pretty much remakes, pokemon has been the same since red and blue on the original gameboy the thing that makes the ipod so great to me for gaming is my games like: Real Racing Rolando 1 & 2 The Sims 3 Heroes of Sparta Amateur Surgeon Texas Hold'em online Worms Peggle Castle of Magic Need For Speed Undercover Star Defense Zenonia Assassin's Creed Knights Onrush i also love other apps like: BeatMaker iShred PianoStudio iMakeDecisions the ipod touch is way more useful to me than a psp, its more useful to everyone than a psp, more fun on the go gaming, isnt that wut handheld gaming was made for? on the go fun? lets stop fighting about it n just enjor the fact we even have ipods, psp and ds i love all 3 but the ipod is the best in my opinion
I'm not sure what you're trying to prove with that comparison other than prerendered promotional screenshots developers send out to magazines look better than in-game screenshots.