[PROMO CODE GIVEAWAY] Reclaim the Skies in Galerider: Free to Fly!

Discussion in 'Promo Codes and Contests' started by sockhands, Jul 8, 2019.

  1. Arthurbodhi

    Arthurbodhi Active Member

    May 28, 2018
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    Hope I’m not to late to try to get a code! Looks like a fun game.
     
  2. sockhands

    sockhands Active Member

    Jul 8, 2019
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    We got you in!
     
  3. sockhands

    sockhands Active Member

    Jul 8, 2019
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    Hey all! The contest has closed and we'll be notifying winners soon! Thanks for participating!
     
  4. Capronissimo71

    Capronissimo71 Well-Known Member

    Sep 5, 2011
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    Thanks for the code!!
     
  5. sockhands

    sockhands Active Member

    Jul 8, 2019
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    You're so welcome friend!
     
  6. Capronissimo71

    Capronissimo71 Well-Known Member

    Sep 5, 2011
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    Game is great! Maybe a little tricky to control and fire at the same time but i think is a matter of trying!
     
  7. ramzarules

    ramzarules Well-Known Member

    Sep 13, 2014
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    thanks for the code! it actually makes my 6s+ very hot like most new games, so i will hold off until i get the new phone this year. I played the first 3 missions. Really interesting rail shooter and well executed all around.
    Some suggestions for future games:
    1) try to reduce size, 2,6gb is still a lot
    2) add some kind or rpg aspect/ character growth/ stats along with the already implemented unloackable dragons - this gets all the rpg dragon lovers which is almost everyone ;)
    3) you can give full movement control on one stick and full aiming/autoshooting control on the other stick. Much more natural movement and more opportunities to design obstackles and shootables!
     
  8. sockhands

    sockhands Active Member

    Jul 8, 2019
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    Thank you for your feedback and compliments! As per your concerns:
    1) The objects in the world are pretty huge, so the texture sizes had to keep up. We are still looking at different ways to reduce the texture sizes. 2) Adding RPG aspects to character growth sounds like a lot of fun! It will also take a lot of effort and resources to implement, so it's something that we will need to consider carefully.
    3) We had considered full movement, but the dragon's size on the screen would have to be reduced quite significantly for it to work, hence the 'lane' approach.

    Thanks a lot @ramzarules !
     
    ramzarules likes this.
  9. iANiMeX

    iANiMeX Well-Known Member

    Jun 10, 2011
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    Code still available for this game?
     
  10. Bumpygames

    Bumpygames Well-Known Member

    Jul 9, 2016
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    One Code if you can
    Thnx in advance
     
  11. sockhands

    sockhands Active Member

    Jul 8, 2019
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    Sorry all, the contest has closed!
     

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