iPhone Project Sword for iPad (Epic Games)

Discussion in 'Pre-Orders, Soft Launches, and Upcoming iOS Games' started by arta, Sep 1, 2010.

  1. arta

    arta Well-Known Member

    Feb 14, 2009
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    Epic Citidel is the free tech demo for Project Sword that was released today. iPad version should be amazing.

     
  2. Soi-Fong

    Soi-Fong Well-Known Member

    Aug 5, 2010
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    Illinois
    It seems to me that the iPhone version of Epic Citadel still looks better on the iPhone 4 than the iPad. It seems to be a bit sharper for the iPhone 4 while the iPad version is a bit blurrier.
     
  3. arta

    arta Well-Known Member

    Feb 14, 2009
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    Comparision between iPad and iPhone.

     
  4. Greg G

    Greg G Well-Known Member

    Apr 10, 2010
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    This is pretty amazing! Ran the tech demo and am blown away. Can't wait to see the games that are built with this engine!

    I will say that this is really making the decision to only have 256mb on the iPad look silly. It takes a reboot to even start the game...
     
  5. klicktock

    klicktock Well-Known Member

    Oct 13, 2009
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    Director of KlickTock
    Ballarat, Vic, Australia
    I couldn't get it to run on my iPad. Constantly crashed after the title screen. I assumed that everyone was crashing?!
     
  6. LibertyCabbage

    LibertyCabbage Active Member

    Aug 11, 2010
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    Worked fine here. Amazing tech compared to what i've seen so far on the ipad.

    I'm just curious what kinds of prices they'll be expecting for apps running on this engine.
     
  7. dar512

    dar512 Member

    May 6, 2010
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    You're supposed to have the latest iPad OS. I hadn't even realized there was an updated OS. I found out last night when I couldn't get it to complete downloading direct to the iPad. When I hooked the iPad to the Mac, iTunes told me there was an OS update to install.
     
  8. Samuraipeter

    Samuraipeter Well-Known Member

    May 30, 2010
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    It does look and play amazing on the iPad! I did't have to reboot to start it either- I've never had to do that with any app.
     
  9. Max_TO

    Max_TO Well-Known Member

    Aug 9, 2010
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    Ok , looks great anyway you slice it and I like what I see with there control design , but what the heck do you do ?

    There will be more to it then walking around , right ?
     
  10. Rasterico

    Rasterico Well-Known Member

    Jan 21, 2009
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    United Kingdom
    No idea why you guys are having trouble starting this up, runs perfect first time everytime on my jailbroken iPad with the original firmware that was installed on it (3.12?) and has never required a reboot to start it.
     
  11. Nausicaa

    Nausicaa Well-Known Member

    Jul 7, 2009
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    It's always a good idea to restart your iPad or iPhone after installing applications. RAM on these devices is in short supply and if you're the kind of person who never restarts your device (like most of us), it's especially important to do so before running a graphically intensive game like this. I am so sick of comments and reviews in the iTunes store like, 'crashed on start-up, fix it DEVS, crappy and buggy game', when 9 time out of 10 a restart will solve the problem. Rarely does it have anything to do with the actual game.

    In any case, this game is very impressive graphically. It honestly approaches the visuals in an xbox 360 title. The demo feels very much like a town in Fable II. Still, the framerates are a bit spotty, and I do notice stuttering in areas of high detail. Considering the size of the explorable area in this demo is so tiny, I wonder how feasable it will be to use this engine for much of anything other than short action games or fighting games. The demo is 100MB already. Imagine an RPG or adventure game with a sizable game world. The file size could easily approach 2 or 3 GB.
     
  12. DaviddesJ

    DaviddesJ Well-Known Member

    May 19, 2010
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    Burlingame CA
    Personally, I think this is too much to expect of users. While it might be Apple's "fault", rather than the developer's, it is unreasonable to expect users to be restarting their devices to work around software flaws.
     
  13. Jacobtf

    Jacobtf Well-Known Member

    Aug 5, 2010
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    Civil court specialist
    Slagelse, Denmark
    Doesn't take long to reboot. You reboot your computer frequently and since iOS is closing in on the complexity of a desktop OS, it's not THAT annoying.
     
  14. LBG

    LBG SeƱor Member

    Apr 19, 2009
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    nada ilegal
    31.560499, -111.904128
  15. Soulblitz

    Soulblitz Well-Known Member

    Jun 28, 2010
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    It still looks great on the iPad, but yeah, there's definitely a difference in those two pics. I've only got an iPhone 3G and won't be upgrading to the iPhone 4 any time soon, so the iPad version will be fine for me.
     
  16. DaviddesJ

    DaviddesJ Well-Known Member

    May 19, 2010
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    Burlingame CA
    Huh? "You reboot your computer frequently"?? Says who? I almost never reboot my computer. Just once in a long while for major OS patches. If a game required that I reboot my computer, I think that would be totally unacceptable.
     
  17. AL1R3ZA

    AL1R3ZA Active Member

    Sep 5, 2010
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    Homeless :D
    IRAN
    Prefer to play on my ipad:D.(for bigger screen and more easier contoroller than iphone) it was more interesting than iphone!
     
  18. Soulblitz

    Soulblitz Well-Known Member

    Jun 28, 2010
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    I agree. I've just tried it out on my Dad's iPhone 4, and it looks great, but I'd rather play it in a massive screen and take a slight hit to the graphics to be honest. Just as long as Apple don't release an iPad 2 next year with 1GB of RAM or whatever...
     

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