In all honesty, I have no idea why it is taking this game so long to come out. They say it's close to being done many months ago, then come back to say we are perfectionist it's going to take longer, then say we have hiccups.... on and on. The game in general looks rather fun and hopefully sometime this year we will all being playing it.
They are maybe adding some features or monsters that were not included when the project started ? but i agree, we need some serious news here ! hello dev team ?
I just talked to the dev's today on email. They had taken a 20 day break due to some problems in their family. They are expected to resume work soon. He also mentioned that the game was almost complete.
I´m very sorry for the lack of updates! We are back into work to finish the game very soon after a much needed break. We cannot afford at the moment to be full time developers and sadly that doesn´t help to keep deadlines and releasing games when they are supposed to, but yeah, there isn´t much left to do! The thing is this project started as a rather small game, but it´s been growing up since then with new and fun ideas we wanted to include on it. That´s why we have been shattering all the projected release dates one by one...haha. It´ll be worth the wait!
Sorry to hear about the diversion, this is still in my top 3 most anticipated games. Absolutely looking forward to it.
no beta, just a short preview build with a few levels. i suspect that will be the lite version or something.
Great looking art, really nice work, and you can never have enough zombies. My first game was going to contain zombies, but my freelance artist doesn't like them, so we went with cute creatures instead...lol. Zombies for the win any day Would be interested to know how many are working on it, and how long its taken you so far?
Hey guys, Yep, just working hard on finishing the game up at the moment. I know I have said this before, but it´ll be out on May for sure, don´t know exactly when yet. Thanks for your patience! When you get to play the game you´ll see where all this hard work has gone...Lots of different levels and enemies, story mode, awesome Hollywood-style music... These continuous delays just happened because we didn´t want to stop short of doing exactly the game we want to play and not just releasing some half-baked app. About how many we are on the team, we are 6 persons, all of them with a 9 to 5 job apart from working in the game. It´s taken us 8 months so far.
Feel your pain Took us a year to roll N.Y.Zombies out with the same situation. 4 people, full time jobs. Good luck finishing the game up!
Thanks guys! I hope N.Y. Zombies is doing really well We just want to be able to do our own games without having to support ourselves by having another jobs, so let´s see how PZS does in the Appstore. I guess not very different from you guys, right? And congrats for finishing your project up, by the way. It sure takes a lot of hard work!