This game just blew my minds and i was wondering if you guys have any thought or consideration of an Android release?
Well, we are getting awfully close to the end of the month and NO release date...all I hear are crickets chirping and dust blowing around. This one was supposed to launch in March. Personally, I don't think it will see the light of day until well into next year. It's on its way to turning into another Daredevil Dave. Only difference is that Shadowmatic actually looks good and DD2 looks like something from the early ios days. I don't mean to sound insulting, but this is the only ios game I'm waiting for (next to Turbo Dismount) The wait has been extremely painful and the release of shadowmatic is starting to feel on par with a UFO / Bigfoot sighting.
Same thoughts here... Although, I personally am optimistic about a Christmas-ish release... Maybe? I dunno, from what info I have, the levels have already been created and graphics are done. So hopefully, very very hopefully, this will come out soon. I'll be happy to pay any price for it, just something not ridiculous.
Yeah, it's a game that always made me forget about price. The thing that makes me feel so negative is that I have contacted them 8 or 9 times over the whole year, and always get the same "canned" answer of "just doing finishing touches, release date coming soon" That was in February, may, August, October, whenever... I wish this beautiful looking game was being developed by somebody else, but then it wouldn't be what it is I guess. But at this point, it's all air anyway, there is no game until it's released and we are playing it Back to holding my breath
Officially vaporware? Might as well be. It seems nobody gives a crap about Shadowmatic anymore, and with good reason. The developer really dropped the ball on this one Too bad it wasn't created by someone who could get the job done Oh well, here's to moving on
"A delayed game is eventually good, but a rushed game is forever bad" - Shigeru Miyamoto With that being said, developing a game or any product for that matter isn't easy, but interaction with (potential) consumers is / important.
Hi everyone! The development of Shadowmatic has never stopped even for a day. Even on weekends or holidays ) During the past year we have struggled with a desire to stop the development process and launch the game immediately. And it was quite difficult to hear the advises from people around about stopping and launching. But we keep improving the visual part and adding additional details to the gameplay process. We are really sorry to make you wait for so long but during these months we have done everything possible to give the game a look and the mood it deserves. Thank you very much for your patience and interest towards the result of our work of 3 years. It's really motivating ) Very very soon we'll be ready to show you the result and we hope you'll like it.
Im so gonna instabuy this one... Waiting for this one long time but i bet it will pay off tthe waiting time
I watched Indie Game the movie a few days ago, the developer of Fez was talking about how it takes big game titles a few years to make and release a game, that's with massive teams working on them, so it's easy to understand how a highly polished game can take several years to materialise when it's often just a small team or even just one or two people working on indie games, often alongside other jobs. I can understand why they say "coming soon" they may have underestimated how long it would take, and once they did, if they said guys it's gonna be another year at least, can you imagine the back lash and abuse they'd get from arse holes on the net? I know most of us here would be fine if they said that but I doubt everyone else would. I've been looking forward to this as much as the next person and can see why people are disappointed, but I would much rather it came late and be what the dev wants it to be, than have them rush out a game they don't feel up to standard. I hope it comes one day, but I've got plenty to keep me going until it does.