Prevail - Open universe game - by Johnny Two Shoes - DEV BLOG (Plunderland creators)

Discussion in 'Upcoming iOS Games' started by joshsslade, Oct 19, 2011.

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  1. I'm interested in beta-testing too. Waiting patiently for a gameplay video...
     
  2. joshsslade

    joshsslade Well-Known Member

    Apr 16, 2010
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    London
    Development Update

    Hey guys sorry its been so long, we have been working quite a few things out.

    Since doing some play tests and talking about the game, we want to give it more development so it will be releasing early next year. Just want to make sure we get it right.

    Heres a look at a new feature in the game, spaceship grabber. You can pick up almost any item or vehicle and carry them to another planet. This will be used in delivery missions as well as being good fun to play around with. Graphics arnt done

    [​IMG]
     
  3. LookingForGames

    LookingForGames Well-Known Member

    Sep 13, 2011
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    nice pics :D can't wait to see a gameplay video:)
     
  4. kearnel

    kearnel Well-Known Member

    Oct 10, 2011
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    Swansea, UK
    Definitely my most anticipated iOS game of 2012
     
  5. joshsslade

    joshsslade Well-Known Member

    Apr 16, 2010
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    London
    Thats awesome to hear, Thanks!
     
  6. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    Forge World
    Sweet I still love plunderland so if this is as cool then it will be brilliant.
     
  7. joshsslade

    joshsslade Well-Known Member

    Apr 16, 2010
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    London
    Good to hear youre a fan. We are trying to maintain the fun and visceral gameplay of plunderland but more freedom and depth to gameplay.
     
  8. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    iPhone gamer
    Finland
    Wow, if it's anything like I imagine and hope it to be, I think this would be a great game for other platforms too! :) Of course I haven't played, but the Open Universe already suggests that.
     
  9. joshsslade

    joshsslade Well-Known Member

    Apr 16, 2010
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    Thanks, we try and design games without limiting the scope to what people expect from that platform but also use the iDevices strengths to make the game accessible.

    Its good to see people recognising the game as something they will enjoy, we make games we want to play its a relief other people do too :p
     
  10. Zoet

    Zoet Well-Known Member

    Jun 23, 2010
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    Newcastle, Australia
    The use of the strengths of the iDevices is what worked so well (I think) for Plunderland. With Prevail, it seems that it'll really improve upon that game by giving us a more expansive world and more things to do!
     
  11. joshsslade

    joshsslade Well-Known Member

    Apr 16, 2010
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    #71 joshsslade, Nov 29, 2011
    Last edited: Nov 29, 2011
    Image update!

    Thanks, I think youre right.

    Here are some more development images.

    Playing with grenades in the woodlands, just like real life

    [​IMG]

    Arriving in style, a night out down town

    [​IMG]

    Your standard boost flip, style is key

    [​IMG]
     
  12. adamans

    adamans Well-Known Member

    Apr 15, 2009
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    Dir. of Communications at Code-Monkeys & Soma Game
    Oregon
    Love it. Definitely part of my reality. Lol

    This game does look truly unique and fun.


    -
     
  13. joshsslade

    joshsslade Well-Known Member

    Apr 16, 2010
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    Haha good to hear, thanks!
     
  14. joshsslade

    joshsslade Well-Known Member

    Apr 16, 2010
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    London
    Destruction

    There is land deformation in the game, mining which is one of the activities in the game uses this a lot. As well as combat and other fun situations.

    For a visual demonstration

    [​IMG]

    [​IMG]
     
  15. nikhsterboi

    nikhsterboi Well-Known Member

    Sweet! Looks great so far, keep em' coming! :D
     
  16. joshsslade

    joshsslade Well-Known Member

    Apr 16, 2010
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    London
    A few shots of different planet game moments

    Mining

    [​IMG]

    First time on new planet, been given a lift by miner boss from work

    [​IMG]
     
  17. zombiesmoke

    zombiesmoke Well-Known Member

    Sep 10, 2011
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    Prevail's whole concept and gameplay sound extremely epic!:D
    Will the playable character be customizable?
     
  18. joshsslade

    joshsslade Well-Known Member

    Apr 16, 2010
    343
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    16
    London
    I guess it is pretty Epic ;)

    We will have items and such that will give you new powers - space suit, jetpack etc

    So far we havent considered visual customisation of your player, what would you like to see?

    We will also have shops and upgrading of vehicles, spaceships, weapons etc
     
  19. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
    8,364
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    iPhone gamer
    Finland
    There seems to be so much content that I'm worried that it'll never be finished! :p
     
  20. King Krak

    King Krak Member
    Patreon Indie

    Nov 18, 2010
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    (mobile) Game Designer
    Sonoma County
    Loving the art and overall originality here. A big Tip of the Hat to you guys!
     

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