Interloper Release Notes (Beta) 0.8.578 Operation: Loadout About as simple as it gets this week, we’ve got new models and effects for the remaining player weapons. That includes: Railgun (new model category) Auto Railgun Lance Heavy Lance EMP Missile Launchers Swarm Standard Heavy Nuke Flak (new weapon!) Flak Cannon Short and sweet this week, but it just takes a ton of time to do visual updates. Updates: Gameplay Changes New weapon models finally implemented. New Weapon: Flak Cannon (old flak cannon now called "flak") Fixes just the bug @Ringerill reported last week where weapons don't disappear in the loadout menu when unequpping them. Known issues: AI Missiles were flinging capital ships off into the void, Cap ships now only have plasma launchers for now. AI Bombers are now somehow super dangerous. Destroy them first! Looks like menu’s on the notched iPhones get hidden behind the notch... Uninstalling and re-installing the game forces a tutorial re-run, might override player data. Sometimes enemy AI.. just do nothing?