Dear All, I'm happy to finally have a release date set for my game Tactic Master. It is already released on Android and it is currently featured in the New Indie Highlights on Google Play. It is an offline, very challenging single-player Tower Offense/Defence game where you need to reach your enemy's base or eliminate all his warriors to win. You have 5 types of Warriors in the game: Melee: Use them to breach the enemy's defense or to cover the ranged warriors. Ranged: Guns, grenades, lethal gas etc... Magic: spells, mages, ice attacks etc... Special: warriors with special attacks like airstrikes, kamikaze, medic, landmines etc. Monsters: very strong with strong armors and weapons. The game has 3 modes: Campaign: this mode require pre-battle planning. Studio: sandbox mode, unleash your creativity. Random : random battles Link to the App Store: https://apps.apple.com/us/app/tactic-master-rts-battle/id1482558378?ls=1 Release Date: 16 October 2019 Stay tuned!
From what I see it feels more like tower offense kind of game, something like Royal Revolt 2, not real-time strategy at all. So I’m slightly confused. What exactly makes you describe it as RTS? I’m having a hard time to see it that way.