Yes! You must be so excited! Congrats! Do you think you will be able to make it before the holiday App Store freeze?
well, it's now out on iOS but I have a question for clarusvictoria regarding the PC demo (version 1.0.11). it launches in windowed mode. is there no fullscreen mode for the demo on PC? there is no in-game option for it. i watched a German video and the guy was playing it in full screen (i'm pretty sure). ALT+Enter doesn't do anything. can you help? thanks...
clarusvictoria, the center display is the "main" city, correct? i'm not sure what it means exactly so rather than me ask a bunch of questions, could just explain what that graphic represents? the 4, the 3 icons, the 1 (and i know what the 3 icons stand for, just not sure why they show no amounts or why they are there). i'm pretty sure the 4 is the available population to work elsewhere and the 1 is the amount of gold I have. am i right? why are the 3 icons there? thanks. also, does the ipad version have both Athens and Sparta and Easy and Hard modes?
Regarding you question about demo - the PC game is available only on windowed mode. German guy playing on the big screen and cropping the video I think.
These are main city resources: Population, Production, Culture, Fleet, Army, Gold - reseaching new techs, you will open the new work opportunities, construct buildings etc. This is the main way to develop you city and open new resources. IPad version includes only Athens campaign, Sparta will be available later.
Official press-release of "Pre-Civilization Marble Age" «Pre-Civilization Marble Age»: new strategy game from indie-developer ClarusVictoria 12.16.2014. Indie developer ClarusVictoria presents a new project - turn-based historical multiplatform strategy "Pre-Civilization Marble Age." The game became a logical continuation of the strategies "Pre-Civilization: The Stone Age" and "Pre-Civilization: The Bronze Age". The third part of the "Pre-civilization" - is an original turn-based historical strategy, created by developers that were greatly inspired with such masterpieces of industry as Civilization, Europe Universalis, Victoria, Crusader Kings and other projects, which have earned the recognition of players worldwide. The game takes place in Europe, against the background of real events of the historical period from 3000 BC to 1000 AD. It all begins in a small Greek village: the player will build and develop his own possession, to trade, negotiate and fight with neighbors to eventually colonize the world and create his own empire of the Marble Age. «Pre-Civilization Marble Age» released for two platforms - for computers (PC-version) and mobile devices (available on the iOS Appstore. Android version expected in March). Anyone could evaluate the merits of the game right now by downloading the PC demo version here: http://www.clarusvictoria.com/downloads/masteamdemo.zip The official pages of the Pre-Civilization game series in the Internet: Apple Store https://itunes.apple.com/us/app/pre-civilization-marble-age/id948664969 Desura (PC) Store http://www.desura.com/games/pre-civilization-marble-age Facebook https://www.facebook.com/precivilization Landing page http://pre-civilization.com VKontakte https://vk.com/precivilization Twitter https://twitter.com/ClarusVictoria IndieDB http://www.indiedb.com/games/pre-civilization-marble-age Steam Greenlight http://steamcommunity.com/sharedfiles/filedetails/?id=344253288 The Marble Age MIKHAIL VASILEV Turn-based historical simulation strategy. Develop the Greek civilization from the small village to the great city-state… $3.99 Buy Now Watch Media DetailsTurn-based historical simulation strategy. Develop the Greek civilization from the small village to the great city-state when it will dominate the world! **Pocket Gamer - Bronze Award ** During the 4000 years (from 3000 BC to 1000 AD), you will have to: • Raise the population • Invent technologies • Construct buildings • Trade goods • Explore world • Found new cities • Start and end wars with neighbors • Survive through the hundred real historical events. The key to victory is choosing the right development priorities, allocating resources and managing the foreign policy. Mechanics of the game is a mix of old-school game designs. Information Seller:MIKHAIL VASILEV Genre:Simulation, Strategy Release:Dec 17, 2014 Updated:Feb 20, 2017 Version:2.9.8 Size:86.3 MB TouchArcade Rating:Unrated User Rating: (10) Your Rating:unrated Compatibility:HD Universal Show Ignored Content Page 8 of 8 < Prev 1 ← 3 4 5 6 7 → 8 Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in