Haha yeah, it's super funny. There occasionally are comments from people who find it annoying though. The funny thing is you can kick them into one place and then use corpse explosion ;d As for the updates - I'm working on new (outdoor) environments right now. Female would be great, but would require a ton of work (mostly due to animations and armor), so I think it's best to use that time on adding content. Who knows, maybe I'll be able to make it work in the future.
Amazing game. Been looking for a single player dungeon Diablo style game forever. Can’t wait to see something for a story mode. I played this for a couple days and threw down the $20 to unlock all of the stuffs…cuz why not support a great developer. Excellent work. one thing…when standing still and using the attack joystick (right) to attack behind me….I would love to see character turn in the direction he’s shooting…because as of now the magic just comes out of his back. this IS a great game. No ads, no pay to win, no mmorpg crowding the screen. This is what I’ve been looking for. Thank you. Can’t wait to see what comes next!
Thank you! That's very nice of you! I think he actually is changing the direction, but the spell you're using is triggered so fast that it blocks the direction change. I think I broke that when I made some other changes to make the controls smoother Does it happen with every spell?
I just wanted to let the developer know that this is one of my all-time favourite games. I've been a big fan for quite a while now. Used to be a Diablo fan when I was a kid and could never find anything that rightfully took its place. Then I found your game! Keep up the amazing work
Is there any way to redo previous dungeon levels in Powerlust? I don't want to stress out about the "power level" in order to be a high level character with good gear later in the game. Replaying levels is essential for a Diablo'ish game imo. Additionally, what incentives are there for playing normal difficulty instead of chill? Can difficulty not be changed for an already created character? Otherwise though, great game! Thanks!
Hey! Thanks! I'm glad you enjoy it! The thing is that the enemies are based on your character level, so even if you were redoing the previous level you'd encounter enemies appropriate to your level. Do you find something too difficult and feel that you need to farm before that? Normal difficulty is harder (the game was supposed to be relatively hard), chill is for people who want to have an easier game. The main reason why you can't change the difficulty is that I wanted to add achievements and stuff like that and I felt it wouldn't be fair for people playing on normal if you could get those achievements playing on chill. But now that I think about it, I'm not really sure about it. I guess making it possible to switch from normal to chill wouldn't hurt.
Hey guys! Just released an update with: - Set items! - Legend levels (level ups above lvl 50). - Huge balance changes! - Training grounds with a dps counter. - Optional auto aim for spells. - Shield rework. - Max Power Level increased to 11. Also, forgot to mention that here, but there were a few more updates since my last post, like: - 5 new outdoor environments! - 40 new enemies. - 10 new bosses. - 20 new mini quests. - Spanish & Vietnamese translations! - Button layout changer. - experimental Cloud Save! - A ton of memory optimizations! - Huge cast speed buff for spells. - And a bunch more ;]
I've seen all your updates on discord and appreciate all the effort you continue to put into this excellent game!
No, not yet. I mean some have a few sounds, but there's a huge room for improvement in the sound/music department for sure.
There was a bunch of new updates since August 2022, here's what's changed: - Legend levels (level ups above lvl 50). - Free stuff vendor in town! - First part of the story mode! - New mini map! - Legendary items! - Additional stash pages. - New mastery for characters above lvl 50. - New stat bonuses for characters above lvl 50. - A ton of other fixes and tweaks! - Horde Attack challenge added. - Added a save import/export feature. And also I made my first devlog (about the horde attack mode)!