That's so awesome! Congratulations! You have created such a special game with an amazingly unique gaming experience. Billy
Anyone else having trouble with iCloud saving for this game in ios10? I can't get this to sync between my iPhone and iPad, it used to work in iOS 9.
hmm, thanks for pointing this out, we haven't tested iCloud saving for iOS 10 yet. Adding this to things to fix list
Started working on another content update Hello from Development trenches! Lately we have been busy with a new Oddrok game: Little Knight(we will announce it properly later), while that has taken most of our time, we have been working with Power Hover as well... We started working on Steam version of Power Hover few weeks ago, the game is currently in Steam Greenlight waiting for approval from Valve. If you want to help, check out the Power Hover Steam Greenlight page and leave a vote Anyways, as we started working on Power Hover again, we decided to do another content update, we are doing a completly new chapter: new level selection map and probably more levels in the future. In the upcoming content update will have seven new levels!These new levels will be a bit harder than the maingame levels. Here's a first screen shot from a new level: "back to the loop"
Gifs from the new levels. Hello, is there anyone out there? Not too much action here and I haven't posted in a while either. Anyways, here are few gifs from the upcoming Third(!) Power Hover content update: Estimated time of arrival: early December
We found the bug! It was pretty hard to replicate as iCloud saving was working on ipad and appleTV devices, and we are mostly testing and playing the game on iPads these days, but as soon as we started testing the game on iPhones the saving issue happened. So it only happened on iPhone and with ios 10 as you said, which made the issue bit hard to track, sorry about that. Anyways, we managed to fix the issue and cloud saving will be fixed in the next update. Speaking of the next update: Power Hover 1.7.0, release date: 8th dec.! And heres few more gifs:
1.7.0 done, releasing 8th of dec! And we are done! 1.7.0 has been submitted and is ready for release on next thursday! (8th of dec!) Here's a little gif of the all the new levels on the update: NEW STUFF New main chapter: the green and mysterious desert. 6 new levels 1 new endless boss level New Highrise Theme New Map Screen Three new Achievements Stickers! impress your friends with cool new stickers for iMessaging! IMPROVEMENTS: General UI improvements for the menus Usability for Apple TV remote improved FIXES iCloud saving works for iPhone & ios10 Fixed the issue of not beign able to energize everything on the village. Quite a big update! New map opens up once you playthrough all the original levels. (you can also buy it open for those few who just want to see the new levels fast)
heads up! new update is OUT! and it is amazing, this game is one of my favourites EVER! new icon is also pretty good. devs, i can't say how much i love you and your hard work on this one. thanks!
I have two words that summons up this update: HOLY CRAP!!!!!!!!!!!! If you haven't gotten this game it's time to get it. You will NOT be disappointed. This is one of those game where if I could score it higher than 5 stars I honestly would. There is so much content that you unlock by actually playing (gasp) and now there are all sorts of missions and a new chapter and new robots and characters both in the missions and the campaign. There are endless Boss dungeons that are procedurally generated. There's an entire village to restore power to that will give you better abilities as you go. I could go on and on. From the amazing art style and graphic to the simple but difficult to master two button controls it's a quality game with a AWESOME developer that really cares about the game. Wow that was a run on sentence but he'll who cares! Get. This. Game. Btw Oddrok I paid to started the new chapter just to send you a little more money. Thank you for continuing to support this game. I might buy that robot with the magnet in the missions section too. I'm trying to decide if I want health or magnet first. Billy
Thanks for the awesome replies! These comments made our day, really cool to see that people care about this game as much as we do. <3
Wow, wasn't expecting even more content! The new levels are gorgeous. I was able to fully power the village with the new energy, and the first 3 levels counted towards and completed my Unscathed achievement. Thank you! Now I gotta improve on a few bosses for 5000 Almost forgot: Looking forward to seeing more about Little Knight. As a fan of yours and platformers, I'm very intrigued by that gif!
Boss 5000: there's a challenge for you! btw. I already saw someone posting scores above 5000 on Boss 5, that was fast. Showing more of Little Knight early next year. We are pretty ecstatic about it!
Got around to finishing that achievement today Do you know when you'll be showing off more about Little Knight?