Poly Bridge Dry Cactus Poly Bridge, the hit indie bridge-building physics title with dozens of hours of gameplay. "A must play for anyone inteā¦ $4.99 Buy Now Watch Media DetailsPoly Bridge, the hit indie bridge-building physics title with dozens of hours of gameplay. "A must play for anyone interested in puzzle games." - TheGamingReview * 105 Campaign Levels * Sandbox * 22 Achievements * Hydraulic Pistons * Moving Drawbridges * Swings, Jumps, and Classic Bridges Unleash your engineering creativity with an engaging and fresh bridge-building simulator with all the bells and whistles! Play the fully featured campaign with 100+ levels of challenging physics puzzles or make your own puzzles and bridge designs in the Sandbox. Success begins by getting cars to their destinations by any means; build suspensions, ramps and jumps, double-deckers, moving drawbridges, and much more. Complete every level under budget and with a sturdy, unbreaking bridge, to become a Poly Bridge Master Engineer... and unlock the secret world. Information Seller:Dry Cactus Genre:Puzzle, Simulation Release:Jun 13, 2017 Updated:Nov 21, 2017 Version:1.2.2 Size:162.6 MB TouchArcade Rating:Unrated User Rating: (4) Your Rating:unrated Compatibility:HD Universal pillzhereish Well-Known Member May 1, 2013 64 0 6 Student #2 pillzhereish, Jun 14, 2017 Awww yessss !!! Paul99 Well-Known Member Jul 29, 2014 443 17 18 #3 Paul99, Jun 14, 2017 Ohh Yeh bacon-N-eggs Well-Known Member Mar 17, 2012 265 4 18 #4 bacon-N-eggs, Jun 14, 2017 Why is this not more active? Just grabbed it, always wanted to play it on the PC but held off for a ios release. # Feels right at home with touch controls. solarnya Well-Known Member Jul 22, 2015 895 281 63 Male Close to Tokyo, Japan #5 solarnya, Jun 15, 2017 Enjoying playing!! but no sand box? Bryan27 Well-Known Member Dec 7, 2016 109 0 0 #6 Bryan27, Jun 15, 2017 Gameplay Subscribe to the TouchArcade YouTube channel DonnyDJ76 Well-Known Member Nov 1, 2011 1,792 55 48 Male Teacher Hackensack, NJ #7 DonnyDJ76, Jun 15, 2017 Played this last night. Definitely superior to the other Bridge simulators. Extremely immersive, polished, excellent controls, premium, 100 levels. My game for the week. orangecan Well-Known Member Aug 9, 2011 1,997 145 63 #8 orangecan, Jun 15, 2017 I'm very tempted for this and I think had it been a lesser week I would have bought it but I've already got framed2 and forma.8 to get through so it'll have to wait. I quite like bridge simulators but I've always got bored with them or overwhelmed by them fairly early on due to my utter lack of any physics knowledge..... korkidog Well-Known Member Patreon Bronze Apr 12, 2012 153 0 16 Illinois #9 korkidog, Jun 16, 2017 I'm the same way with physics games like this, but I'm going to give it a shot! metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,064 1,340 113 Deepest Circle, Hel #10 metalcasket, Jun 16, 2017 Let us know how you like it. I'm in the same boat...and this looks fantastic, but I know my history. orangecan couldn't have said it better. MetaGonzo Well-Known Member May 7, 2009 1,442 257 83 #11 MetaGonzo, Jun 16, 2017 Don't let it put you off, it's great! I'm not sure you need an encyclopaedic knowledge of physics; it's mainly a combination of common sense and trial and error. On the more complicated stages (though I'm not very far in, it must be said) the challenge is often more a question of establishing what sort of bridge the level requires rather than the building of the bridge itself. This is especially the case when checkpoints and moveable sections are involved. Infinite Zero Well-Known Member Sep 13, 2013 103 5 18 #12 Infinite Zero, Jun 16, 2017 The bad controls really kill this game for me. It's a shame since I really was looking forward to it. DonnyDJ76 Well-Known Member Nov 1, 2011 1,792 55 48 Male Teacher Hackensack, NJ #13 DonnyDJ76, Jun 16, 2017 Infinite, what device are you running this on? I think the controls are very solid. iPad Air 2 128 gig iOS 9.3.4 Infinite Zero Well-Known Member Sep 13, 2013 103 5 18 #14 Infinite Zero, Jun 16, 2017 iPhone 7+ 128 Gb iOS 10.3.2. I'll try it tonight on my iPad Pro. ricky1981 New Member Mar 23, 2017 3 0 0 #15 ricky1981, Jun 16, 2017 I've been struggling with the controls too, turning off the auto-triangles helped a bit but they still get in the way too often. I'd prefer it if there was an option to stop sections being laid down as soon as you reach the limit. Also, the select then copy then flip option won't work for me either. Hopefully these things can be ironed out in an update because the style is nicely done. MetaGonzo Well-Known Member May 7, 2009 1,442 257 83 #16 MetaGonzo, Jun 16, 2017 I had that on an early level, then it just started working. drycactus New Member Jun 16, 2017 1 0 0 #17 drycactus, Jun 16, 2017 Hi ricky1981, the copy+flip not working is a bug which will be fixed soon, it happens only when you finish the tutorial and go on to other levels, but won't happen again any other time. There is an option to disable what we call 'Auto-draw' (automatically placing a node when reaching the edge of the draw radius), you can access it from the Settings menu in-game, perhaps this should be moved to the main UI next to the auto-triangulate button, but the UI gets pretty cramped on the smaller iPhone devices. Let me know if you have more questions or suggestions, and thanks for playing Poly Bridge. Patrick (developer of Poly Bridge) vonknut Well-Known Member Dec 5, 2013 220 3 18 #18 vonknut, Jul 25, 2017 Well, the price may put some people off... -but diving in for the puzzlepleasure momoking Active Member Jul 17, 2017 35 0 0 #19 momoking, Jul 25, 2017 Bookmarked. Will have a try in leisure time. slewis7 Well-Known Member Apr 6, 2011 3,775 41 48 Male Retired! Houston, TX #20 slewis7, Nov 23, 2017 Nice sale price today! Time to give this a shot. (You must log in or sign up to post here.) 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Why is this not more active? Just grabbed it, always wanted to play it on the PC but held off for a ios release. # Feels right at home with touch controls.
Played this last night. Definitely superior to the other Bridge simulators. Extremely immersive, polished, excellent controls, premium, 100 levels. My game for the week.
I'm very tempted for this and I think had it been a lesser week I would have bought it but I've already got framed2 and forma.8 to get through so it'll have to wait. I quite like bridge simulators but I've always got bored with them or overwhelmed by them fairly early on due to my utter lack of any physics knowledge.....
Let us know how you like it. I'm in the same boat...and this looks fantastic, but I know my history. orangecan couldn't have said it better.
Don't let it put you off, it's great! I'm not sure you need an encyclopaedic knowledge of physics; it's mainly a combination of common sense and trial and error. On the more complicated stages (though I'm not very far in, it must be said) the challenge is often more a question of establishing what sort of bridge the level requires rather than the building of the bridge itself. This is especially the case when checkpoints and moveable sections are involved.
The bad controls really kill this game for me. It's a shame since I really was looking forward to it.
Infinite, what device are you running this on? I think the controls are very solid. iPad Air 2 128 gig iOS 9.3.4
I've been struggling with the controls too, turning off the auto-triangles helped a bit but they still get in the way too often. I'd prefer it if there was an option to stop sections being laid down as soon as you reach the limit. Also, the select then copy then flip option won't work for me either. Hopefully these things can be ironed out in an update because the style is nicely done.
Hi ricky1981, the copy+flip not working is a bug which will be fixed soon, it happens only when you finish the tutorial and go on to other levels, but won't happen again any other time. There is an option to disable what we call 'Auto-draw' (automatically placing a node when reaching the edge of the draw radius), you can access it from the Settings menu in-game, perhaps this should be moved to the main UI next to the auto-triangulate button, but the UI gets pretty cramped on the smaller iPhone devices. Let me know if you have more questions or suggestions, and thanks for playing Poly Bridge. Patrick (developer of Poly Bridge)