Pocket Trains - (by NimbleBit)[Universal]

Discussion in 'Upcoming iOS Games' started by Sanuku, Jun 13, 2012.

Thread Status:
Not open for further replies.
  1. rebartsch

    rebartsch Well-Known Member

    Sep 8, 2012
    125
    0
    0
    There should be Fish/Sharks in the Underwater Tunnel. :)
    And yes the Crate Opening charge should change everyday like the Bank Bux rate does.
    Cheers and have a great day!
     
  2. RoboBoto

    RoboBoto Well-Known Member

    May 1, 2012
    162
    0
    0
    My two favorite cargos through the tunnel so far are Submarine Cars and Pickles.
     
  3. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
    2,414
    3
    36
    Independent Game Developer
    San Diego, CA
    Build 0.2 is now available, if you didn't get an email then just go to the original download link. This will probably be the last beta build.

    Changes

    0.2 Changes
    Fixed video ad bugs
    Added fish to ocean scenery
    Lowered level of some special engines
    Added game tips
    Added funny breakdown messages
    Rearranged some main menu items
     
  4. FortyOneNY

    FortyOneNY Well-Known Member

    Feb 3, 2012
    71
    0
    6
    Ah! Thanks for the clarification. I only ever noticed it when I had layovers in those yards, so I thought that was the correlation.
     
  5. Train2000

    Train2000 Well-Known Member

    Jul 15, 2012
    137
    0
    0
    Has the gifting of parts been turned off with the 0.2 update? I could do it with 0.1, but it seems to be disabled.
     
  6. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
    2,414
    3
    36
    Independent Game Developer
    San Diego, CA
    #166 eeenmachine, Sep 6, 2013
    Last edited: Sep 6, 2013
    You have to type on the text field to enter a code now. Previously certain keyboards would cover up the dialog and gifting instructions.

    Anyone who already downloaded 0.2 should go ahead and grab a new build. There was a bug with broken trains that has been fixed.
     
  7. Train2000

    Train2000 Well-Known Member

    Jul 15, 2012
    137
    0
    0
    #167 Train2000, Sep 6, 2013
    Last edited: Sep 6, 2013
    I've tried sending parts both ways (iPad 3 & iPhone 5) and nothing has shown up, even after hard closing the app.

    EDIT: the iPad to the iphone went through finally, the iPhone to iPad did not.
     
  8. acerlyte

    acerlyte Member

    Mar 19, 2013
    12
    0
    0
    Thanks to Nimblebit/eeenmachine for the beta invite firstly! :D

    Have spent the last day or so playing Pocket Trains and have really enjoyed it so far. A lot more involving than Pocket Planes and for the better I think. You really have to plan you actions much more including rail lines, which cars to take and leave in the yard and how you spend you bux. I think the crate system is good although can be a little frustrating when trying to get that one last part for a specific train! But overall I think the crates and bux usage is pretty well balanced. I found in Pocket Planes I could save up heaps of bux but you tend to use them more in this (still easy to get them and the pricing looks good to buy them). I haven't found the fuel system to be much of an issue, reasonable wait time so I can either leave the game for a bit or spend bux to keep going.

    Presentation is nice especially when the trains are travelling to and from stops. Just a bit more interesting than Pocket Planes in that regard and the trains look great too! The Mallard looks just like the real one :). The new 'repair' explanations are fun too, had a train before broken down because the crew were all hungry :p.

    Haven't run into any real issues that I can think of, it's been running smoothly on my iPhone 5 including notifications etc. Seems like another solid entry from Nimblebit!
     
  9. Lorena

    Lorena Well-Known Member

    Sep 22, 2009
    652
    0
    16
    #169 Lorena, Sep 6, 2013
    Last edited: Sep 6, 2013
    There is an option to close cities?
    I'm still having problems collecting coins and opening cities with the controls are a bit imprecise.
    I use an iphone 5 and ipad 3.
     
  10. Timobrow

    Timobrow Well-Known Member

    May 26, 2013
    175
    0
    0
    So full release very soon? How long do you think it will take (roughly) once beta is finished?
     
  11. acerlyte

    acerlyte Member

    Mar 19, 2013
    12
    0
    0
    Ok, have run across a problem. I have a train in a station that is broken down but when I go to press the 'jobs' button it crashes out to the home screen. I can re-open the game and it continues on from where it last saved but if I go back to that same train it and press the 'jobs' button it crashes out again. I got the new build mentioned earlier by the way.
     
  12. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
    2,414
    3
    36
    Independent Game Developer
    San Diego, CA
    Can you go to the options page and tell me ther version number at the bottom? If it is 0.2 go grab a new build.
     
  13. acerlyte

    acerlyte Member

    Mar 19, 2013
    12
    0
    0
    It's VER 1.0 in the options and I just tried it again and still doing it. I can use any of the other trains fine and continue playing just fine, it's just that one particular train stuck in breakdown and crashing when going to jobs. Running on a iPhone 5 with iOS 6.1.4/latest.

    Sorry man but hopefully it's helpful? :(
     
  14. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
    2,414
    3
    36
    Independent Game Developer
    San Diego, CA
    Ok, our fault. Another bug snuck in. Grab a new build from the same link and let me know if that fixes things.

    Edit: Everyone should probably download a new build if you plan on still playing.
     
  15. acerlyte

    acerlyte Member

    Mar 19, 2013
    12
    0
    0
    Ok just grabbed it and yep, looking good! Pressed on the 'jobs' and got the window up about the breakdown (was out of power or something :D). Kinda feel bad but I guess it's good to find stuff like this. Cheers and thanks!

     
  16. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
    2,414
    3
    36
    Independent Game Developer
    San Diego, CA
    Definitely a good find since we'd already submitted to Apple. Thanks!
     
  17. klink

    klink 👮 Spam Police 🚓

    Jul 22, 2013
    1,617
    0
    0
    No thank you
    USA
    What going to happen to our current 'beta' games when the final version is released?
     
  18. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
    2,414
    3
    36
    Independent Game Developer
    San Diego, CA
    They will not transfer.
     
  19. klink

    klink 👮 Spam Police 🚓

    Jul 22, 2013
    1,617
    0
    0
    No thank you
    USA
    Thanks, good to know.
     
  20. Train2000

    Train2000 Well-Known Member

    Jul 15, 2012
    137
    0
    0
    So how close are we to a release? Apple approves and we have the green light?
     

Share This Page